Station XX-6472 · recording
Rust Server
Online 37.114.51.63:16261 checked 6m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #6,472
- top 29%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Tue 12:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust Server?
Rust Server runs a procedural map of size 2,500 with seed 76263, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust Server?
You will find no gather rate in the name of Rust Server. Up to 6 players can be in a group. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Rust Server?
At this moment, Rust Server records 0 players across 10 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 11:00 UTC, averaging 1 players.
How does Rust Server rank against other Rust servers?
On player hours for the past week, Rust Server sits at #6,472, which puts it inside the top 29% of every ranked server.
Server facts
How reliably does Rust Server stay online?
Rust Server is up at the moment. The uptime it reports puts its last restart about 6 days 5 hours ago. It was up 99% of the time across the last 6 full days: 143 of 144 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.
Does Rust Server hold a steady tick rate?
Its average server fps over the last 48 hours was 60, and it never dropped below 56. The world held up to 31,118 entities at its peak, buildings and deployables included. Memory use peaked at 2,247 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Rust Server hosted?
No region is published by Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 37.114.51.63:16261 is the address it uses.
Which Rust version is Rust Server running?
On Linux, Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Rust Server run its wipes?
Too few wipes of Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 6 days 6 hours.
Lists and tags
What do the server tags on Rust Server mean?
Tags published by Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts6 (Group limit): Each team can hold up to 6; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Server appear?
The Rust Server Trends lists that take in Rust Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connecting
How do you connect to Rust Server?
Enter client.connect 37.114.51.63:16261 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.