Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players102,807 Active3,961 Wipes · 3 h356 48 h

Station XX-13187 · no signal

DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio

Offline 37.114.51.51:25617 checked 36d ago

2x moddedoxide
Connect
Players now
1/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,187
top 61%
Last wipe
36d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13187 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 23 Sep, 16:28 UTC36d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED NA · groups of 5 · 2x · weekly · 146 on average
110/ 200
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED EU · groups of 5 · 2x · weekly · 133 on average
231/ 250
SURVIVORS.GG #4 [ 2x Solo/Duo/Trio/Quad/Max5 ] FULLWIPED 29.10 groups of 5 · 2x · biweekly · 124 on average
597/ 650
Brasa.gg - BR 2X SA · groups of 6 · 2x · weekly · 115 on average
19/ 100
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs NA · groups of 6 · 2x · weekly · 93 on average
6/ 75
IranRust[2X] | [Clans][Kits][CustomSkinBox] groups of 6 · 2x · biweekly · 79 on average
65/ 230
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio?

The procedural map on DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio is size 6,000 with seed 636796099, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio?

Its name points to a gather rate of 2x on DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio. Up to 6 players can be in a group. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio right now?

DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio is not responding at this moment and is offline, last seen 36 days ago.

How does DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio rank against other Rust servers?

The last seven days of player hours place DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio at #13,187, in the top 61% of all ranked servers.

Server facts

How reliably does DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio stay online?

As recorded now, DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio is not reachable, the last contact having been 36 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 23 September 2026 is when Rust Server Trends first recorded it.

Which region does DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio run from?

Nothing about a region comes from DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 37.114.51.51:25617 is the address it uses.

Which Rust version is DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio running?

Rust network protocol 2633 and build 165217 on Linux is what DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio run its wipes?

Too few wipes of DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 36 days 1 hours is how long the current world has been running.

Server tags

What do the server tags on DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio mean?

Tags published by DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts6 (Group limit): The team limit is 6; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio appear?

You will find DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How to join

How do you connect to DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio?

You can connect by pressing F1 in Rust and typing client.connect 37.114.51.51:25617 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts6,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players Slots: 200.
ts6
Group limit The team limit is 6.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.