Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h18 48 h

Station XX-15472 · no signal

TrioSoft |SNG

Offline 37.110.211.17:28015 checked 35d ago

quad softcore
Connect
Players now
0/ 3
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,472
top 67%
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15472 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 3 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers, and #616 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 67 on average
55/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 60 on average
48/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average
20/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
1/ 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
11/ 200
[红果十倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average
11/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on TrioSoft |SNG?

A procedural map runs on TrioSoft |SNG, generated by the game.

Which settings and rules apply on TrioSoft |SNG?

You will find no gather rate in the name of TrioSoft |SNG. 4 players is the most a group can hold (quad). It plays in softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on TrioSoft |SNG right now?

No players are recorded on TrioSoft |SNG at this moment; it is offline, and the last sighting was 35 days 18 hours ago.

How does TrioSoft |SNG rank against other Rust servers?

The last seven days of player hours place TrioSoft |SNG at #15,472, in the top 67% of all ranked servers. Within quad, it places #616.

Operator and location

How reliably does TrioSoft |SNG stay online?

No contact with TrioSoft |SNG right now, and the last recorded contact was 35 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 22 September 2026 is when Rust Server Trends first recorded it.

Which region does TrioSoft |SNG run from?

Nothing about a region comes from TrioSoft |SNG. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 37.110.211.17:28015.

What build of Rust does TrioSoft |SNG use?

Rust network protocol 2633 and build 163493 on Windows is what TrioSoft |SNG runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does TrioSoft |SNG wipe, and on which days?

On record so far are too few of TrioSoft |SNG's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 47 days 19 hours is how long the current world has been running.

Tags

What do the server tags on TrioSoft |SNG mean?

These are the tags TrioSoft |SNG publishes for the browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp3 (Max players): Slots: 3; ts4 (Group limit): Teams are capped at 4 players; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163493 (Build): It runs game build 163493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TrioSoft |SNG appear?

The Rust Server Trends lists that take in TrioSoft |SNG are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How to join

What steps get you onto TrioSoft |SNG?

To join, enter client.connect 37.110.211.17:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmsoftcore,cs163493,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp3
Max players Slots: 3.
ts4
Group limit Teams are capped at 4 players.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163493
Build It runs game build 163493.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.