Station XX-15409 · recording
RUST WITH DA BOYZ
Online 37.10.124.200:10100 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,409
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 8d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW26d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RUST WITH DA BOYZ?
Generated by the game, the map on RUST WITH DA BOYZ is procedural, size 3,000 with seed 511971927. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on RUST WITH DA BOYZ?
The name of RUST WITH DA BOYZ gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Rust's premium status is required to join. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on RUST WITH DA BOYZ?
A reading taken now shows 0 players on RUST WITH DA BOYZ, which has 50 slots. Averaged across the last seven days, the population was 0 players.
How does RUST WITH DA BOYZ rank against other Rust servers?
On player hours for the past week, RUST WITH DA BOYZ sits at #15,409, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does RUST WITH DA BOYZ stay online?
RUST WITH DA BOYZ is up at the moment. The uptime it reports puts its last restart about 7 hours ago. 144 of 168 hours in the last 7 full days were up time, 86% of the total. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.
Does RUST WITH DA BOYZ hold a steady tick rate?
Across the last 48 hours it averaged 10 server fps, with a floor of 10. Buildings, deployables and all the rest of the world's entities brought it to a high of 47,375. Memory use peaked at 1,826 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is RUST WITH DA BOYZ hosted?
No region is published by RUST WITH DA BOYZ. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 37.10.124.200:10100.
What build of Rust does RUST WITH DA BOYZ use?
Rust network protocol 2635 and build 168909 on Windows is what RUST WITH DA BOYZ runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on RUST WITH DA BOYZ?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does RUST WITH DA BOYZ run its wipes?
Once a month RUST WITH DA BOYZ wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 6 hours.
Server tags
What do the server tags on RUST WITH DA BOYZ mean?
The game's server browser reads the tags RUST WITH DA BOYZ publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RUST WITH DA BOYZ appear?
These Rust Server Trends lists include RUST WITH DA BOYZ: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to RUST WITH DA BOYZ?
To join, enter client.connect 37.10.124.200:10100 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Rust's premium status is required to join.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
