Rust Server TrendsSeismic network · station log
Recording Stations11,908 Players102,404 Active3,970 Wipes · 3 h409 48 h

Station XX-15327 · recording

Max is prim locked

Online 37.10.104.17:26110 checked 10m ago

moddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 24 SepMon 21 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 21:35 UTC26d ago M0.0steady 0 – running 0
Thu 24 Sep, 10:45 UTC35d ago M0.8rising 7 halved by day 1 8.5 days 0
Mon 21 Sep, 09:54 UTC38d ago M1.0rising 9 halved by day 1 3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
150/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
191/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
93/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average
216/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
344/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Max is prim locked?

Max is prim locked runs a procedural map of size 1,500 with seed 289356, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Max is prim locked?

No gather rate appears in the name of Max is prim locked. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Max is prim locked right now?

At this moment, Max is prim locked records 0 players across 500 slots. The population averaged 0 players over the past week.

How does Max is prim locked rank against other Rust servers?

The last seven days of player hours place Max is prim locked at #15,327, in the top 69% of all ranked servers.

Server facts

How reliably does Max is prim locked stay online?

Right now, you can reach Max is prim locked. Going by the uptime figure it reports, it restarted about 18 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 21 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Max is prim locked perform under load?

The 48-hour average is 234 server fps; 186 is the lowest observed. At its highest, it carried 9,993 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,348 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Max is prim locked hosted?

No region is published by Max is prim locked. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 37.10.104.17:26110.

What build of Rust does Max is prim locked use?

Rust network protocol 2635 and build 168909 on Linux is what Max is prim locked runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Max is prim locked?

The recent wipes averaged a busiest count of 5 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does Max is prim locked run its wipes?

No next wipe can be predicted for Max is prim locked, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 20 hours.

Tags

What do the server tags on Max is prim locked mean?

Tags published by Max is prim locked and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Max is prim locked appear?

You will find Max is prim locked on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to Max is prim locked?

To join, enter client.connect 37.10.104.17:26110 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.