Station XX-8842 · no signal
Name of Server as Shown on the Client Server List
Offline 35.149.149.185:28015 checked 5d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #8,842
- top 40%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Name of Server as Shown on the Client Server List?
The map on Name of Server as Shown on the Client Server List is procedural, produced by the game.
Which settings and rules apply on Name of Server as Shown on the Client Server List?
You will find no gather rate in the name of Name of Server as Shown on the Client Server List. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Name of Server as Shown on the Client Server List right now?
Name of Server as Shown on the Client Server List is not responding at this moment and is offline, last seen 5 days 16 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
On player hours for the past week, Name of Server as Shown on the Client Server List sits at #8,842, which puts it inside the top 40% of every ranked server.
Server details
How reliably does Name of Server as Shown on the Client Server List stay online?
Name of Server as Shown on the Client Server List is down at the moment; the last recorded contact was 5 days 16 hours ago. It was up 6% of the time across the last 7 full days: 10 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.
Where in the world is Name of Server as Shown on the Client Server List hosted?
A region is not published by Name of Server as Shown on the Client Server List. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 35.149.149.185:28015.
Which Rust version is Name of Server as Shown on the Client Server List running?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Name of Server as Shown on the Client Server List wipe, and on which days?
The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 17 days 21 hours.
Tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Name of Server as Shown on the Client Server List appear?
The Rust Server Trends lists that take in Name of Server as Shown on the Client Server List are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Name of Server as Shown on the Client Server List?
Enter client.connect 35.149.149.185:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.