Rust Server TrendsSeismic network · station log
Recording Stations11,600 Players34,753 Active2,904 Wipes · 3 h68 48 h

Station XX-16862 · no signal

Carbon Server 3

Offline 35.146.24.74:28065 checked 28d ago

moddedcarbon
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,862
top 71%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16862 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct2 Oct4 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
78/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
79/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
33/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
13/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Carbon Server 3?

Carbon Server 3 uses a procedural map, which the game generates.

Which settings and rules apply on Carbon Server 3?

You will find no gather rate in the name of Carbon Server 3. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Carbon Server 3?

No players are recorded on Carbon Server 3 at this moment; it is offline, and the last sighting was 28 days 7 hours ago.

How does Carbon Server 3 rank against other Rust servers?

The last seven days of player hours place Carbon Server 3 at #16,862, in the top 71% of all ranked servers.

Operator and location

How reliably does Carbon Server 3 stay online?

Carbon Server 3 is down at the moment; the last recorded contact was 28 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 29 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Carbon Server 3 hosted?

Nothing about a region comes from Carbon Server 3. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 35.146.24.74:28065.

Which Rust version is Carbon Server 3 running?

Carbon Server 3 is running Rust network protocol 2633 and build 165217 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Carbon Server 3 run its wipes?

On record so far are too few of Carbon Server 3's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 28 days 8 hours is how long the current world has been running.

Lists and tags

What do the server tags on Carbon Server 3 mean?

These are the tags Carbon Server 3 publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Carbon Server 3 appear?

The Rust Server Trends lists that take in Carbon Server 3 are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to Carbon Server 3?

Enter client.connect 35.146.24.74:28065 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.