Station XX-15863 · no signal
Midwest Chesterfield
Offline 35.129.192.32:28015 checked 18d ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,863
- top 72%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 16:26 UTC25d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 2 Oct, 01:00 UTC26d ago | M0.0▲rising | 1 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Midwest Chesterfield?
Midwest Chesterfield runs a procedural map of size 4,000 with seed 20260927, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Midwest Chesterfield?
You will find no gather rate in the name of Midwest Chesterfield. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Midwest Chesterfield right now?
A reading taken now finds Midwest Chesterfield offline; the most recent activity was 18 days 1 hours ago.
How does Midwest Chesterfield rank against other Rust servers?
On player hours for the past week, Midwest Chesterfield sits at #15,863, which puts it inside the top 72% of every ranked server.
Server facts
How reliably does Midwest Chesterfield stay online?
As recorded now, Midwest Chesterfield is not reachable, the last contact having been 18 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 27 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Midwest Chesterfield hosted?
A region is not published by Midwest Chesterfield. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 35.129.192.32:28015.
Which Rust version is Midwest Chesterfield running?
On Windows, Midwest Chesterfield runs Rust network protocol 2634 and build 167231. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Midwest Chesterfield?
The recent wipes averaged a busiest count of 1 players. 5 hours after the latest wipe, the crowd peaked.
How often does Midwest Chesterfield wipe, and on which days?
On record so far are too few of Midwest Chesterfield's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 4 hours is how long the current world has been running.
Lists and tags
What do the server tags on Midwest Chesterfield mean?
These are the tags Midwest Chesterfield publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Midwest Chesterfield appear?
These Rust Server Trends lists include Midwest Chesterfield: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to Midwest Chesterfield?
To join, enter client.connect 35.129.192.32:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.