Rust Server TrendsSeismic network · station log
Recording Stations11,823 Players87,533 Active3,986 Wipes · 3 h171 48 h

Station XX-15316 · no signal

C0deX Build&Base Creative

Offline 34.6.76.50:28015 checked 10d ago

biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,316
top 70%
Last wipe
26d ago
biweekly schedule
Next wipe
1d 1h
Thu 29 Oct, 18:04 UTC
Seismic record · station XX-15316 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep6 Oct12 Oct19 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:04 UTC, in 1d 1h. Its biweekly schedule tag · low confidence

usual gap
1.2 daysbetween real wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 1d 1hThu 29 Oct, 18:04 UTC
  2. 8d 2hThu 5 Nov, 19:00 UTCFW
  3. 15d 1hThu 12 Nov, 18:04 UTC
  4. 29d 1hThu 26 Nov, 18:04 UTC
  5. 36d 2hThu 3 Dec, 19:00 UTCFW
  6. 43d 1hThu 10 Dec, 18:04 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW26d ago M0.0steady 0 – running 0
Wed 30 Sep, 12:32 UTC28d ago M0.5rising 3 – 1.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 EA · groups of 8+ · biweekly · 1 on average
1/ 100
247/ 999
66/ 999
39/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
27/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
42/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on C0deX Build&Base Creative?

C0deX Build&Base Creative runs a procedural map of size 6,000 with seed 847281, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on C0deX Build&Base Creative?

The name of C0deX Build&Base Creative gives no gather rate. Groups hold up to 8 players, which is the default for the game. In build & creative mode, building in a sandbox, and no gathering. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on C0deX Build&Base Creative?

No players are recorded on C0deX Build&Base Creative at this moment; it is offline, and the last sighting was 10 days 10 hours ago.

How does C0deX Build&Base Creative rank against other Rust servers?

Over the last seven days, C0deX Build&Base Creative recorded enough player hours to reach #15,316 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does C0deX Build&Base Creative stay online?

C0deX Build&Base Creative is down at the moment; the last recorded contact was 10 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 23 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does C0deX Build&Base Creative run from?

No region is published by C0deX Build&Base Creative. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 34.6.76.50:28015.

Which Rust version is C0deX Build&Base Creative running?

Rust network protocol 2634 and build 166494 on Linux is what C0deX Build&Base Creative runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on C0deX Build&Base Creative?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

How often does C0deX Build&Base Creative wipe, and on which days?

Its schedule cannot be confirmed, as too few of C0deX Build&Base Creative's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Thursday 29 October at 18:04 UTC. The present world dates from 26 days 22 hours. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on C0deX Build&Base Creative mean?

These are the tags C0deX Build&Base Creative publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^c (Creative): Creative sandbox: no gathering, build anything; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does C0deX Build&Base Creative appear?

You will find C0deX Build&Base Creative on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

What steps get you onto C0deX Build&Base Creative?

Enter client.connect 34.6.76.50:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build Game build: 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^c
Creative Creative sandbox: no gathering, build anything.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.