Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players72,000 Active3,646 Wipes · 3 h206 48 h

Station XX-16170 · no signal

[2x] Clean Loot | Stevious-like | Vanilla Modded

Offline 34.107.6.178:28015 checked 34d ago

2x weekly wipes vanillamoddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,170
top 71%
Last wipe
118d ago
weekly schedule
Next wipe
9h
Thu 29 Oct, 23:13 UTC
Seismic record · station XX-16170 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 29 October, 23:13 UTC, in 9h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average
1063/ 1110
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 316 on average
167/ 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 281 on average
292/ 340
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 279 on average
314/ 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average
57/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 130 on average
35/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [2x] Clean Loot | Stevious-like | Vanilla Modded?

[2x] Clean Loot | Stevious-like | Vanilla Modded runs a procedural map of size 3,950 with seed 123456, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [2x] Clean Loot | Stevious-like | Vanilla Modded?

Going by its name, [2x] Clean Loot | Stevious-like | Vanilla Modded runs 2x gather. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [2x] Clean Loot | Stevious-like | Vanilla Modded right now?

A reading taken now finds [2x] Clean Loot | Stevious-like | Vanilla Modded offline; the most recent activity was 34 days 10 hours ago.

How does [2x] Clean Loot | Stevious-like | Vanilla Modded rank against other Rust servers?

The last seven days of player hours place [2x] Clean Loot | Stevious-like | Vanilla Modded at #16,170, in the top 71% of all ranked servers.

Operator and location

How reliably does [2x] Clean Loot | Stevious-like | Vanilla Modded stay online?

No contact with [2x] Clean Loot | Stevious-like | Vanilla Modded right now, and the last recorded contact was 34 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does [2x] Clean Loot | Stevious-like | Vanilla Modded run from?

A region is not published by [2x] Clean Loot | Stevious-like | Vanilla Modded. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 34.107.6.178:28015 is the address it uses.

Which Rust version is [2x] Clean Loot | Stevious-like | Vanilla Modded running?

On Linux, [2x] Clean Loot | Stevious-like | Vanilla Modded runs Rust network protocol 2631 and build 156658. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does [2x] Clean Loot | Stevious-like | Vanilla Modded wipe, and on which days?

An estimate from weekly: 7 days after its last wipe gives [2x] Clean Loot | Stevious-like | Vanilla Modded's next wipe. Thursday 29 October at 23:13 UTC is when its next wipe is due. It has run its current world for 118 days 14 hours. Its tags state a weekly wipe schedule.

Tags

What do the server tags on [2x] Clean Loot | Stevious-like | Vanilla Modded mean?

These are the tags [2x] Clean Loot | Stevious-like | Vanilla Modded publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2631 (Protocol): Game protocol 2631: to join, your game must match this version; cs156658 (Build): Game build: 156658; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [2x] Clean Loot | Stevious-like | Vanilla Modded appear?

These Rust Server Trends lists include [2x] Clean Loot | Stevious-like | Vanilla Modded: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Join the server

What steps get you onto [2x] Clean Loot | Stevious-like | Vanilla Modded?

Enter client.connect 34.107.6.178:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2631,^w,^v,gmrust,cs156658,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slots: 200.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2631
Protocol Game protocol 2631: to join, your game must match this version.
cs156658
Build Game build: 156658.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.