Station XX-15344 · recording
OKEY RUST #3 | Development server / test server
Online 31.76.110.101:10057 checked 8m ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 12:28 UTC5d ago | M0.0■steady | 0 | – | running | 0 | |
| Thu 22 Oct, 16:32 UTC6d ago | M0.0■steady | 0 | – | 0.8 days | 0 | |
| Sun 18 Oct, 19:16 UTC10d ago | M0.8▼falling | 0 | – | 3.9 days | 7 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on OKEY RUST #3 | Development server / test server?
Generated by the game, the map on OKEY RUST #3 | Development server / test server is procedural, size 2,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.
Which settings and rules apply on OKEY RUST #3 | Development server / test server?
The name of OKEY RUST #3 | Development server / test server gives no gather rate. The group limit is not published. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on OKEY RUST #3 | Development server / test server right now?
At this moment, OKEY RUST #3 | Development server / test server records 0 players across 15 slots. The population averaged 0 players over the past week.
How does OKEY RUST #3 | Development server / test server rank against other Rust servers?
Over the last seven days, OKEY RUST #3 | Development server / test server recorded enough player hours to reach #15,344 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does OKEY RUST #3 | Development server / test server stay online?
As recorded now, OKEY RUST #3 | Development server / test server is running. The uptime it reports puts its last restart about 5 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.
How well does OKEY RUST #3 | Development server / test server perform under load?
Its average server fps over the last 48 hours was 238, and it never dropped below 230. The world held up to 8,828 entities at its peak, buildings and deployables included. It reached a ceiling of 1,310 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is OKEY RUST #3 | Development server / test server hosted?
No region is published by OKEY RUST #3 | Development server / test server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 31.76.110.101:10057.
What build of Rust does OKEY RUST #3 | Development server / test server use?
OKEY RUST #3 | Development server / test server is running Rust network protocol 2388 and build 81925 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on OKEY RUST #3 | Development server / test server?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does OKEY RUST #3 | Development server / test server run its wipes?
No next wipe can be predicted for OKEY RUST #3 | Development server / test server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 days 10 hours.
Tags
What do the server tags on OKEY RUST #3 | Development server / test server mean?
These are the tags OKEY RUST #3 | Development server / test server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): Slots: 15; v2388 (Protocol): To connect, your game must be on the same protocol, 2388; cs81925 (Build): The game build is 81925; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h797a3352 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; kdz (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; ki (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; ki0 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; fl0 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does OKEY RUST #3 | Development server / test server appear?
These Rust Server Trends lists include OKEY RUST #3 | Development server / test server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Last wipe: In the last week.
How to join
What steps get you onto OKEY RUST #3 | Development server / test server?
To join, enter client.connect 31.76.110.101:10057 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/okeyrust.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
