Station XX-14515 · no signal
My Staging Test Server
Offline 31.59.65.3:28015 checked 10d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,515
- top 67%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on My Staging Test Server?
A procedural map runs on My Staging Test Server, generated by the game.
Which settings and rules apply on My Staging Test Server?
You will find no gather rate in the name of My Staging Test Server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on My Staging Test Server?
No players are recorded on My Staging Test Server at this moment; it is offline, and the last sighting was 10 days 13 hours ago.
How does My Staging Test Server rank against other Rust servers?
Over the last seven days, My Staging Test Server recorded enough player hours to reach #14,515 worldwide, placing it in the top 67% of all ranked servers.
Server facts
How reliably does My Staging Test Server stay online?
No contact with My Staging Test Server right now, and the last recorded contact was 10 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 17 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is My Staging Test Server hosted?
Nothing about a region comes from My Staging Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 31.59.65.3:28015 is the address it uses.
What build of Rust does My Staging Test Server use?
Rust network protocol 2635 and build 168330 on Windows is what My Staging Test Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does My Staging Test Server wipe, and on which days?
Too few wipes of My Staging Test Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 12 days 14 hours.
Lists and tags
What do the server tags on My Staging Test Server mean?
These are the tags My Staging Test Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168330 (Build): It runs game build 168330; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does My Staging Test Server appear?
The Rust Server Trends lists that take in My Staging Test Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto My Staging Test Server?
You can connect by pressing F1 in Rust and typing client.connect 31.59.65.3:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.