Station AS-5240 · recording
SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels
Online 31.58.143.32:28015 checked 10m ago
- Players now
- 0/ 300
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 11
- Rank
- #5,240
- top 24%
- Last wipe
- 11h ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 300 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 11:00 UTC
- Peak · 48 h
- 4most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 5players, last three wipes
- crowd held
- 50%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 13:53 UTC11h ago | – | – | – | – | running | 0 |
| Mon 26 Oct, 15:02 UTC2d ago | M0.6▲rising | 4 | – | 2 days | 0 | |
| Fri 23 Oct, 13:03 UTC5d ago | M0.8▲rising | 6 | held half | 3.1 days | 0 | |
| Wed 14 Oct, 16:57 UTC14d ago | M0.7▲rising | 6 | halved by day 4 | 8.8 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?
The procedural map on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels is size 1,130, generated by the game. Its map carries the name Custom Map.
Which settings and rules apply on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?
You will find no gather rate in the name of SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels. The group limit is 5 players. combat training is the game mode, loot is handed out for aim and PvP practice. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels right now?
A reading taken now shows 0 players on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels, which has 300 slots. The seven-day average is 0 players, with a peak of 11. The last 48 hours show their highest activity at 11:00 UTC, averaging 0 players.
How does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels rank against other Rust servers?
Over the last seven days, SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels recorded enough player hours to reach #5,240 worldwide, placing it in the top 24% of all ranked servers.
Server details
How reliably does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels stay online?
SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels is up at the moment. The uptime it reports puts its last restart about 9 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 12 October 2026 it was recorded for the first time by Rust Server Trends.
How well does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels perform under load?
The 48-hour average is 240 server fps; 235 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 539. Memory use peaked at 1,072 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels hosted?
Its region code is as1 and its name points to Asia, but SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 31.58.143.32:28015 is the address it uses.
Which Rust version is SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels running?
SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?
The recent wipes averaged a busiest count of 5 players. 28 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.
On what timetable does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels run its wipes?
There is no next wipe to predict at SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 hours is how long the current world has been running.
Lists and tags
What do the server tags on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels mean?
The game's server browser reads the tags SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels publishes: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Slots: 300; ts5 (Group limit): The team limit is 5; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $ras1 (Region code): The region code for this server is as1; ^d (Combat training): Practise aim and PvP with loot provided; ^i (Battlefield): Kits and high rates drive fast PvP; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels appear?
These Rust Server Trends lists include SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels: Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which person or group runs SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?
No other server we track uses the sweven.dev hostname that SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels publishes.
How to join
What steps get you onto SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?
To join, enter client.connect 31.58.143.32:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://forge.sweven.dev.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
