Rust Server TrendsSeismic network · station log
Recording Stations11,908 Players102,404 Active3,970 Wipes · 3 h409 48 h

Station XX-1850 · no signal

[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours

Offline 31.57.218.227:28015 checked 16h ago

quad weekly wipes vanillacarbon
Connect
Players now
0/ 165
0% full
Motion · 24 h
M0.9falling
−7 players on the day
7-day average
9
peak 51
Rank
#1,850
top 8%
Last wipe
6d ago
weekly schedule
Next wipe
3d 17h
Mon 2 Nov, 11:12 UTC
Seismic record · station XX-1850 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 165 slots
Motion · 24 h
M0.9falling−7 players
Sharpest hour
−4into Tue 19:00 UTC
Peak · 48 h
8most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246818:0022:0001:0005:0021:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304018:0022:0001:0005:0021:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 8% of all ranked servers, and #99 of the quad servers (top 12%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 11:12 UTC, in 3d 17h. Its weekly schedule tag · low confidence

wipe-day peak
51players, last three wipes

Coming wipes

  1. 3d 17hMon 2 Nov, 11:12 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 10d 17hMon 9 Nov, 11:12 UTC
  4. 17d 17hMon 16 Nov, 11:12 UTC
  5. 24d 17hMon 23 Nov, 11:12 UTC
  6. 31d 17hMon 30 Nov, 11:12 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 38d 17hMon 7 Dec, 11:12 UTC

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 51, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 11:12 UTC3d ago M1.7rising 51 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
『小宇宙』10.29号/18:00新开/四人服/萌新服 EA · quad · weekly · 26 on average
89/ 200
『次空间』10.29号/新开/四人服/萌新服 EA · quad · weekly · 19 on average
0/ 200
小虎鲸10.25号|14点新档|四人游玩 EA · quad · weekly · 11 on average
0/ 200
4/ 100
nomarust Sat | JP | Vanilla | Weekly EA · quad · weekly · 2 on average
1/ 100
[红牛五倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
7/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?

[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours runs a procedural map of size 3,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?

The name of [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours gives no gather rate. You can have up to 4 players in a group (quad). It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?

No players are recorded on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours at this moment; it is offline, and the last sighting was 16 hours ago. Averaged across the last seven days the population was 9 players, reaching a peak of 51. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 7 players.

How does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours rank against other Rust servers?

On player hours for the past week, [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours sits at #1,850, which puts it inside the top 8% of every ranked server. It sits at #99 among quad servers.

Server details

How reliably does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours stay online?

No contact with [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours right now, and the last recorded contact was 16 hours ago. The uptime it reports puts its last restart about 6 hours ago. 48 of 120 hours in the last 5 full days were up time, 40% of the total. 23 October 2026 is when Rust Server Trends first recorded it.

How well does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours perform under load?

The 48-hour average is 23 server fps; 15 is the lowest observed. The world held up to 120,951 entities at its peak, buildings and deployables included. It reached a ceiling of 3,974 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours run from?

Its name points to Asia, but [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 31.57.218.227:28015.

Which Rust version is [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours running?

Rust network protocol 2635 and build 168909 on Linux is what [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?

The recent wipes averaged a busiest count of 51 players. 26 hours after the latest wipe, the crowd peaked.

How often does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours wipe, and on which days?

The prediction is taken from its tag, since [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours has too few wipes on record to confirm the schedule. Monday 2 November at 11:12 UTC is when its next wipe is due. The present world dates from 6 days 9 hours. Its tags state a weekly wipe schedule.

Tags

What do the server tags on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours mean?

The game's server browser reads the tags [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours publishes: gmrust (Game mode): You'll find standard Rust survival here; mp165 (Max players): 165 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours appear?

You will find [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

Who is behind [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?

Both [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours and 2 other servers we track publish a nekonection.com hostname, so the same operator most likely runs them.

Connecting

How do you connect to [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?

You can connect by pressing F1 in Rust and typing client.connect 31.57.218.227:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://jhs.nekonection.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp165,ptrak,$r?,v2635,^y,^w,^v,gmrust,cs168909,ts4

Game

gmrust
Game mode You'll find standard Rust survival here.
mp165
Max players 165 slots are available.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.