Rust Server TrendsSeismic network · station log
Recording Stations11,642 Players45,345 Active3,112 Wipes · 3 h106 48 h

Station XX-3140 · recording

[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours

Online 158.51.109.110:28015 checked 12m ago

quad weekly wipes vanillacarbon
Connect
Players now
1/ 165
1% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
6
peak 28
Rank
#3,140
top 14%
Last wipe
6d ago
weekly schedule
Next wipe
23h
Fri 30 Oct, 08:02 UTC
Seismic record · station XX-3140 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 165 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−9into Wed 15:00 UTC
Peak · 48 h
28most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304005:0010:0015:0021:0002:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608005:0010:0015:0021:0002:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k28 Oct29 Oct

Top 14% of all ranked servers, and #198 of the quad servers (top 24%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Friday 30 October, 08:02 UTC, in 23h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
『小宇宙』10.27号/新开/四人服/萌新服 EA · quad · weekly · 21 on average
0/ 200
『次空间』10.29号/新开/四人服/萌新服 EA · quad · weekly · 19 on average
3/ 200
小虎鲸10.25号|14点新档|四人游玩 EA · quad · weekly · 12 on average
0/ 200
3/ 100
nomarust Sat | JP | Vanilla | Weekly EA · quad · weekly · 1 on average
2/ 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
9/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?

[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours runs a procedural map of size 3,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?

No gather rate appears in the name of [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours. 4 players is the most a group can hold (quad). survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Its plugins are run through Carbon. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours right now?

1 of the 165 slots on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours are filled right now. Across seven days this server recorded an average of 6 players and a peak of 28. The busiest point in the last 48 hours came at 14:00 UTC, averaging 26 players.

How does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours rank against other Rust servers?

The last seven days of player hours place [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours at #3,140, in the top 14% of all ranked servers. Within quad, it places #198.

Server facts

How reliably does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours stay online?

As recorded now, [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours is running. The uptime it reports puts its last restart about 12 hours ago. 28 October 2026 is when Rust Server Trends first recorded it.

How well does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours perform under load?

Across the last 48 hours it averaged 57 server fps, with a floor of 44. The world held up to 113,682 entities at its peak, buildings and deployables included. Its highest memory use was 3,557 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours run from?

No region tag comes from [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours, though the name points to Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 158.51.109.110:28015 is the address it uses.

What build of Rust does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours use?

[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours run its wipes?

An estimate from weekly: 7 days after its last wipe gives [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours's next wipe. Friday 30 October at 08:02 UTC is when its next wipe is due. It has run its current world for 6 days. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours mean?

These are the tags [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp165 (Max players): 165 slots are available; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours appear?

These Rust Server Trends lists include [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

Which person or group runs [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?

One operator most likely runs these: [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours and 2 other servers we track, all publishing a nekonection.com hostname.

Connecting

What steps get you onto [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours?

To join, enter client.connect 158.51.109.110:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://jhs.nekonection.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp165,ptrak,$r?,v2635,^y,^w,^v,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival in standard Rust.
mp165
Max players 165 slots are available.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.