Station XX-7884 · no signal
ShinobiRust2
Offline 31.214.143.74:11000 checked 20d ago
- Players now
- 12/ 50
- 24% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #7,884
- top 36%
- Last wipe
- 40d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 12of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on ShinobiRust2?
Generated by the game, the map on ShinobiRust2 is procedural, size 3,750 with seed 579120958. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on ShinobiRust2?
You will find no gather rate in the name of ShinobiRust2. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on ShinobiRust2?
A reading taken now finds ShinobiRust2 offline; the most recent activity was 20 days 9 hours ago.
How does ShinobiRust2 rank against other Rust servers?
On player hours for the past week, ShinobiRust2 sits at #7,884, which puts it inside the top 36% of every ranked server.
Server details
How reliably does ShinobiRust2 stay online?
As recorded now, ShinobiRust2 is not reachable, the last contact having been 20 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 2 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is ShinobiRust2 hosted?
A region is not published by ShinobiRust2. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 31.214.143.74:11000.
Which Rust version is ShinobiRust2 running?
ShinobiRust2 is running Rust network protocol 2634 and build 167231 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does ShinobiRust2 wipe, and on which days?
Too few wipes of ShinobiRust2 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 40 days 23 hours.
Tags
What do the server tags on ShinobiRust2 mean?
These are the tags ShinobiRust2 publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does ShinobiRust2 appear?
The Rust Server Trends lists that take in ShinobiRust2 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10.
Connecting
How do you connect to ShinobiRust2?
To join, enter client.connect 31.214.143.74:11000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
