Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players44,366 Active2,905 Wipes · 3 h100 48 h

Station XX-2573 · recording

[JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe

Online 31.214.142.194:26080 checked 8m ago

oxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 5
Rank
#2,573
top 12%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-2573 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Wed 19:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 20:51 UTC27d ago M0.7rising 6 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 180 on average
147/ 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average
3/ 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 100 on average
23/ 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 79 on average
56/ 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 54 on average
2/ 200
[ASIA] Siam Rust | Vanilla | Weekly EA · groups of 8+ · weekly · 37 on average
44/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe?

Generated by the game, the map on [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe is procedural, size 3,000 with seed 1. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe?

You will find no gather rate in the name of [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe right now?

0 of the 100 slots on [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 5. The busiest point in the last 48 hours came at 11:00 UTC, averaging 3 players.

How does [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe rank against other Rust servers?

Over the last seven days, [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe recorded enough player hours to reach #2,573 worldwide, placing it in the top 12% of all ranked servers.

Server facts

How reliably does [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe stay online?

Right now, you can reach [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe. Going by the uptime figure it reports, it restarted about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe perform under load?

Its average server fps over the last 48 hours was 174, and it never dropped below 52. At its highest, it carried 52,795 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,499 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe hosted?

The name of [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe points to Asia, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 31.214.142.194:26080.

Which Rust version is [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe running?

[JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe?

The recent wipes averaged a busiest count of 6 players. 34 hours after the latest wipe, the crowd peaked.

On what timetable does [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe run its wipes?

On record so far are too few of [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 27 days 6 hours.

Server tags

What do the server tags on [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe mean?

The game's server browser reads the tags [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe appear?

You will find [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto [JP/KR] Rust Dynamic Adventures | Solo/Duo | Weekly Map Wipe?

Enter client.connect 31.214.142.194:26080 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.