Rust Server TrendsSeismic network · station log
Recording Stations11,752 Players57,724 Active3,422 Wipes · 3 h129 48 h

Station XX-8909 · no signal

Vtach's Server

Offline 31.214.136.48:10600 checked 1d ago

moddedoxidepremium
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,909
top 40%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-8909 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0003:0008:0012:0017:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02.557.51023:0003:0008:0012:0017:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
66/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
63/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
55/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
17/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
10/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Vtach's Server?

The procedural map on Vtach's Server is size 4,000 with seed 6738, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Vtach's Server?

The name of Vtach's Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. You need Rust's premium status to join this server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Vtach's Server?

Vtach's Server is not responding at this moment and is offline, last seen 25 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Vtach's Server rank against other Rust servers?

The last seven days of player hours place Vtach's Server at #8,909, in the top 40% of all ranked servers.

Server facts

How reliably does Vtach's Server stay online?

As recorded now, Vtach's Server is not reachable, the last contact having been 25 hours ago. The uptime it reports puts its last restart about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 166, or 99% of the time. 10 October 2026 is when Rust Server Trends first recorded it.

Does Vtach's Server hold a steady tick rate?

Its average server fps over the last 48 hours was 10, and it never dropped below 10. At its highest, it carried 92,000 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,233 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Vtach's Server hosted?

Nothing about a region comes from Vtach's Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 31.214.136.48:10600.

Which Rust version is Vtach's Server running?

Vtach's Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Vtach's Server run its wipes?

The rhythm of Vtach's Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 16 hours is how long the current world has been running.

Server tags

What do the server tags on Vtach's Server mean?

The game's server browser reads the tags Vtach's Server publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^q (Premium): You need Rust's premium status to join this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Vtach's Server appear?

These Rust Server Trends lists include Vtach's Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto Vtach's Server?

Enter client.connect 31.214.136.48:10600 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You need Rust's premium status to join this server.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^q
Premium You need Rust's premium status to join this server.
^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.