Station XX-15388 · no signal
Rust Legacy Local Test
Offline 31.202.76.162:29015 checked 7d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,388
- top 70%
- Last wipe
- –
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Rust Legacy Local Test?
You will find no gather rate in the name of Rust Legacy Local Test. No group limit is published. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Rust Legacy Local Test?
Rust Legacy Local Test is not responding at this moment and is offline, last seen 7 days 8 hours ago.
How does Rust Legacy Local Test rank against other Rust servers?
Over the last seven days, Rust Legacy Local Test recorded enough player hours to reach #15,388 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does Rust Legacy Local Test stay online?
Rust Legacy Local Test is down at the moment; the last recorded contact was 7 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 20 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Rust Legacy Local Test hosted?
No region is published by Rust Legacy Local Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 31.202.76.162:29015 is the address it uses.
Wipe schedule
How often does Rust Legacy Local Test wipe, and on which days?
The rhythm of Rust Legacy Local Test cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC.
Lists and tags
What do the server tags on Rust Legacy Local Test mean?
The game's server browser reads the tags Rust Legacy Local Test publishes: modded (Modded): The game is changed by plugins or settings, placing it under Modded; rust (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Legacy Local Test appear?
The Rust Server Trends lists that take in Rust Legacy Local Test are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded.
How to join
What steps get you onto Rust Legacy Local Test?
To join, enter client.connect 31.202.76.162:29015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.