Rust Server TrendsSeismic network · station log
Recording Stations11,595 Players34,229 Active2,837 Wipes · 3 h65 48 h

Station XX-15400 · no signal

ServtestFermer

Offline 31.181.64.185:28015 checked 39d ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,400
no region published
Last wipe
60d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15400 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 158 on average
47/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
53/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
27/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
10/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on ServtestFermer?

You will find no gather rate in the name of ServtestFermer. 10 players is the most a group can hold. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on ServtestFermer right now?

ServtestFermer is not responding at this moment and is offline, last seen 39 days 16 hours ago.

How does ServtestFermer rank against other Rust servers?

On player hours for the past week, ServtestFermer sits at #15,400, which puts it inside the top – of every ranked server.

Server details

How reliably does ServtestFermer stay online?

As recorded now, ServtestFermer is not reachable, the last contact having been 39 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 16 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is ServtestFermer hosted?

No region is published by ServtestFermer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 31.181.64.185:28015.

Which Rust version is ServtestFermer running?

On Windows, ServtestFermer runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does ServtestFermer wipe, and on which days?

On record so far are too few of ServtestFermer's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 60 days 19 hours.

Lists and tags

What do the server tags on ServtestFermer mean?

These are the tags ServtestFermer publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts10 (Group limit): Teams are capped at 10 players; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ServtestFermer appear?

These Rust Server Trends lists include ServtestFermer: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto ServtestFermer?

To join, enter client.connect 31.181.64.185:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs164530,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The server has 100 slots.
ts10
Group limit Teams are capped at 10 players.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.