Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players69,659 Active3,689 Wipes · 3 h122 48 h

Station EU-15489 · no signal

RussianClassic716

Offline 31.173.87.233:28015 checked 15d ago

moddedoxide
Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,489
top 71%
Last wipe
436d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station EU-15489 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
100/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
110/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
29/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
96/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
34/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RussianClassic716?

A procedural map runs on RussianClassic716, generated by the game.

Which settings and rules apply on RussianClassic716?

The name of RussianClassic716 gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on RussianClassic716 right now?

A reading taken now finds RussianClassic716 offline; the most recent activity was 15 days 3 hours ago.

How does RussianClassic716 rank against other Rust servers?

The last seven days of player hours place RussianClassic716 at #15,489, in the top 71% of all ranked servers.

Operator and location

How reliably does RussianClassic716 stay online?

RussianClassic716 is down at the moment; the last recorded contact was 15 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 12 October 2026 is when Rust Server Trends first recorded it.

Where in the world is RussianClassic716 hosted?

No region is published by RussianClassic716, whose region code is eu2. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 31.173.87.233:28015 is the address it uses.

What build of Rust does RussianClassic716 use?

RussianClassic716 is running Rust network protocol 2594 and build 128479 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does RussianClassic716 run its wipes?

Too few wipes of RussianClassic716 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 436 days 4 hours.

Lists and tags

What do the server tags on RussianClassic716 mean?

These are the tags RussianClassic716 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2594 (Protocol): Your game needs to be on protocol 2594 to join; cs128479 (Build): It runs game build 128479; ptrak (Networking): Network layer: RakNet, the standard for Rust; $reu2 (Region code): The region code for this server is eu2; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RussianClassic716 appear?

The Rust Server Trends lists that take in RussianClassic716 are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto RussianClassic716?

You can connect by pressing F1 in Rust and typing client.connect 31.173.87.233:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$reu2,v2594,gmrust,cs128479,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players The server has 4 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2594
Protocol Your game needs to be on protocol 2594 to join.
cs128479
Build It runs game build 128479.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$reu2
Region code The region code for this server is eu2.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.