Station XX-5233 · no signal
Rust Update Check
Offline 31.173.170.141:28015 checked 2d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 2
- peak 4
- Rank
- #5,233
- top 24%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 07:31 UTC2d ago | M0.6▲rising | 4 | – | running | 0 | |
| Sun 25 Oct, 17:24 UTC3d ago | M0.5▲rising | 4 | – | 0.6 days | 1 | |
| Thu 22 Oct, 23:07 UTC5d ago | M0.0▲rising | 1 | – | 2.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Rust Update Check?
The name of Rust Update Check gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.
Player counts
What is the current population on Rust Update Check?
No players are recorded on Rust Update Check at this moment; it is offline, and the last sighting was 2 days 2 hours ago. Averaged across the last seven days the population was 2 players, reaching a peak of 4.
How does Rust Update Check rank against other Rust servers?
The last seven days of player hours place Rust Update Check at #5,233, in the top 24% of all ranked servers.
Server facts
How reliably does Rust Update Check stay online?
Rust Update Check is down at the moment; the last recorded contact was 2 days 2 hours ago. 22 of 120 hours in the last 5 full days were up time, 18% of the total. 22 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Rust Update Check hosted?
A region is not published by Rust Update Check. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 31.173.170.141:28015 is the address it uses.
What build of Rust does Rust Update Check use?
Rust network protocol 2635 and build 168909 on Windows is what Rust Update Check runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Rust Update Check?
The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 9 hours after the wipe.
On what timetable does Rust Update Check run its wipes?
No next wipe can be predicted for Rust Update Check, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 2 days 13 hours is how long the current world has been running.
Tags
What do the server tags on Rust Update Check mean?
Tags published by Rust Update Check and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Update Check appear?
You will find Rust Update Check on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
What steps get you onto Rust Update Check?
Enter client.connect 31.173.170.141:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.