Station XX-15322 · no signal
Test
Offline 31.162.18.183:28015 checked 9d ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,322
- top 70%
- Last wipe
- 9d ago
- biweekly schedule
- Next wipe
- 4d 5h
- Mon 2 Nov, 18:37 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 18:37 UTC, in 4d 5h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Test?
A procedural map runs on Test, generated by the game.
Which settings and rules apply on Test?
You will find no gather rate in the name of Test. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Test right now?
Test is not responding at this moment and is offline, last seen 9 days 18 hours ago.
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #15,322, in the top 70% of all ranked servers.
Server details
How reliably does Test stay online?
Test is down at the moment; the last recorded contact was 9 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 19 October 2026 is when Rust Server Trends first recorded it.
Which region does Test run from?
No region is published by Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 31.162.18.183:28015 is the address it uses.
Which Rust version is Test running?
On Windows, Test runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Test wipe, and on which days?
An estimate from biweekly: 14 days after its last wipe gives Test's next wipe. The date of its next wipe is Monday 2 November at 18:37 UTC. The present world dates from 9 days 18 hours. Every two weeks it wipes, according to the schedule in its tags.
Lists and tags
What do the server tags on Test mean?
Tags published by Test and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp200 (Max players): Slots: 200; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Test appear?
The Rust Server Trends lists that take in Test are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Join the server
How do you connect to Test?
Enter client.connect 31.162.18.183:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.