Station XX-16757 · no signal
Server Name
Offline 31.155.216.189:29015 checked 29d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,757
- top 70%
- Last wipe
- –
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Server Name?
You will find no gather rate in the name of Server Name. It gives no group limit in its listing. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Server Name?
Server Name is not responding at this moment and is offline, last seen 29 days 3 hours ago.
How does Server Name rank against other Rust servers?
On player hours for the past week, Server Name sits at #16,757, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does Server Name stay online?
As recorded now, Server Name is not reachable, the last contact having been 29 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 30 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Server Name hosted?
A region is not published by Server Name. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 31.155.216.189:29015.
Wipe schedule
On what timetable does Server Name run its wipes?
On record so far are too few of Server Name's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.
Server tags
What do the server tags on Server Name mean?
Tags published by Server Name and read by the game's server browser include modded (Modded): The game is changed by plugins or settings, placing it under Modded; rust (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; rb_a603db99 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Server Name appear?
These Rust Server Trends lists include Server Name: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded.
Join the server
What steps get you onto Server Name?
To join, enter client.connect 31.155.216.189:29015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.