Station XX-15322 · no signal
Carbon Dev [PowerfulAdmin]
Offline 31.132.167.64:28505 checked 10d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,322
- top 70%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 11:05 UTC15d ago | – | – | – | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Carbon Dev [PowerfulAdmin]?
A procedural map runs on Carbon Dev [PowerfulAdmin], generated by the game.
Which settings and rules apply on Carbon Dev [PowerfulAdmin]?
The name of Carbon Dev [PowerfulAdmin] gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on Carbon Dev [PowerfulAdmin] right now?
A reading taken now finds Carbon Dev [PowerfulAdmin] offline; the most recent activity was 10 days 20 hours ago.
How does Carbon Dev [PowerfulAdmin] rank against other Rust servers?
The last seven days of player hours place Carbon Dev [PowerfulAdmin] at #15,322, in the top 70% of all ranked servers.
Operator and location
How reliably does Carbon Dev [PowerfulAdmin] stay online?
As recorded now, Carbon Dev [PowerfulAdmin] is not reachable, the last contact having been 10 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 15 September 2026 is when Rust Server Trends first recorded it.
Which region does Carbon Dev [PowerfulAdmin] run from?
Nothing about a region comes from Carbon Dev [PowerfulAdmin]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 31.132.167.64:28505 is the address it uses.
What build of Rust does Carbon Dev [PowerfulAdmin] use?
Carbon Dev [PowerfulAdmin] is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does Carbon Dev [PowerfulAdmin] run its wipes?
Too few wipes of Carbon Dev [PowerfulAdmin] are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 15 days 19 hours.
Tags
What do the server tags on Carbon Dev [PowerfulAdmin] mean?
The game's server browser reads the tags Carbon Dev [PowerfulAdmin] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Carbon Dev [PowerfulAdmin] appear?
These Rust Server Trends lists include Carbon Dev [PowerfulAdmin]: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to Carbon Dev [PowerfulAdmin]?
Enter client.connect 31.132.167.64:28505 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.