Station XX-15800 · no signal
IndustrialCooking test
Offline 3.214.230.10:28015 checked 17d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,800
- top 72%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on IndustrialCooking test?
IndustrialCooking test uses a procedural map, which the game generates.
Which settings and rules apply on IndustrialCooking test?
The name of IndustrialCooking test gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on IndustrialCooking test right now?
No players are recorded on IndustrialCooking test at this moment; it is offline, and the last sighting was 17 days 23 hours ago.
How does IndustrialCooking test rank against other Rust servers?
The last seven days of player hours place IndustrialCooking test at #15,800, in the top 72% of all ranked servers.
Operator and location
How reliably does IndustrialCooking test stay online?
No contact with IndustrialCooking test right now, and the last recorded contact was 17 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 11 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is IndustrialCooking test hosted?
A region is not published by IndustrialCooking test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 3.214.230.10:28015.
Which Rust version is IndustrialCooking test running?
Rust network protocol 2634 and build 167398 on Linux is what IndustrialCooking test runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does IndustrialCooking test wipe, and on which days?
The rhythm of IndustrialCooking test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 19 days 5 hours.
Lists and tags
What do the server tags on IndustrialCooking test mean?
The game's server browser reads the tags IndustrialCooking test publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does IndustrialCooking test appear?
The Rust Server Trends lists that take in IndustrialCooking test are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto IndustrialCooking test?
Enter client.connect 3.214.230.10:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.