Station XX-15353 · recording
RIP Profiler local test server
Online 24.87.152.238:28015 checked 11m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,353
- top 69%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RIP Profiler local test server?
The map on RIP Profiler local test server is procedural, produced by the game.
Which settings and rules apply on RIP Profiler local test server?
No gather rate appears in the name of RIP Profiler local test server. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on RIP Profiler local test server?
At this moment, RIP Profiler local test server records 0 players across 10 slots. Averaged across the last seven days, the population was 0 players.
How does RIP Profiler local test server rank against other Rust servers?
The last seven days of player hours place RIP Profiler local test server at #15,353, in the top 69% of all ranked servers.
Server facts
How reliably does RIP Profiler local test server stay online?
As recorded now, RIP Profiler local test server is running. Of the 48 hours in the last 2 full days, it was up for 47, or 98% of the time. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.
Where in the world is RIP Profiler local test server hosted?
A region is not published by RIP Profiler local test server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 24.87.152.238:28015.
Which Rust version is RIP Profiler local test server running?
On Linux, RIP Profiler local test server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does RIP Profiler local test server run its wipes?
On record so far are too few of RIP Profiler local test server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 23 hours.
Lists and tags
What do the server tags on RIP Profiler local test server mean?
These are the tags RIP Profiler local test server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RIP Profiler local test server appear?
These Rust Server Trends lists include RIP Profiler local test server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
How do you connect to RIP Profiler local test server?
To join, enter client.connect 24.87.152.238:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.