Station XX-15349 · no signal
09_Went
Offline 24.8.85.119:28215 checked 7d ago
- Players now
- 0/ 3
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 3 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- on rhythm
- 29%of its recent wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 18:43 UTC7d ago | M0.0■steady | 0 | – | running | 0 | |
| Sun 11 Oct, 00:34 UTC18d ago | M0.0■steady | 0 | – | 10.8 days | 0 | |
| Thu 8 Oct, 22:25 UTC20d ago | M0.0▲rising | 1 | halved by day 1 | 2.1 days | 0 | |
| Wed 7 Oct, 23:06 UTC21d ago | M0.0▲rising | 1 | – | 1 days | 0 | |
| Wed 7 Oct, 13:39 UTC21d ago | M0.0■steady | 1 | – | 0.4 days | 1 | |
| Wed 7 Oct, 02:04 UTC22d ago | M0.0■steady | 1 | – | 0.5 days | 1 | |
| Tue 6 Oct, 05:16 UTC23d ago | M0.0▲rising | 1 | – | 0.9 days | 0 | |
| Mon 5 Oct, 19:29 UTC23d ago | M0.0▲rising | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 09_Went?
The procedural map on 09_Went is size 1,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on 09_Went?
No gather rate appears in the name of 09_Went. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on 09_Went right now?
No players are recorded on 09_Went at this moment; it is offline, and the last sighting was 7 days 5 hours ago.
How does 09_Went rank against other Rust servers?
Over the last seven days, 09_Went recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does 09_Went stay online?
As recorded now, 09_Went is not reachable, the last contact having been 7 days 5 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. 16 September 2026 is when Rust Server Trends first recorded it.
Where in the world is 09_Went hosted?
Nothing about a region comes from 09_Went. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 24.8.85.119:28215.
What build of Rust does 09_Went use?
On Windows, 09_Went runs Rust network protocol 2633 and build 162929. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on 09_Went?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does 09_Went run its wipes?
There is no next wipe to predict at 09_Went, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 7 days 11 hours.
Server tags
What do the server tags on 09_Went mean?
These are the tags 09_Went publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does 09_Went appear?
These Rust Server Trends lists include 09_Went: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto 09_Went?
You can connect by pressing F1 in Rust and typing client.connect 24.8.85.119:28215 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.