Station XX-15308 · no signal
Wrastle N Tassle
Offline 24.8.85.119:28015 checked 9d ago
- Players now
- 0/ 3
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,308
- top 70%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 3 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 02:42 UTC17d ago | – | – | – | – | running | 1 |
| Fri 9 Oct, 23:02 UTC19d ago | M0.0▲rising | 1 | – | 1.2 days | 0 | |
| Wed 7 Oct, 02:18 UTC21d ago | M0.0▲rising | 1 | – | 2.9 days | 0 | |
| Sat 3 Oct, 15:25 UTC25d ago | M0.0▲rising | 1 | halved by day 2 | 3.5 days | 0 | |
| Thu 1 Oct, 22:31 UTC FW27d ago | M0.0▲rising | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Wrastle N Tassle?
The procedural map on Wrastle N Tassle is size 5,100 with seed 1494630134, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on Wrastle N Tassle?
You will find no gather rate in the name of Wrastle N Tassle. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Wrastle N Tassle?
No players are recorded on Wrastle N Tassle at this moment; it is offline, and the last sighting was 9 days 9 hours ago.
How does Wrastle N Tassle rank against other Rust servers?
Over the last seven days, Wrastle N Tassle recorded enough player hours to reach #15,308 worldwide, placing it in the top 70% of all ranked servers.
Operator and location
How reliably does Wrastle N Tassle stay online?
No contact with Wrastle N Tassle right now, and the last recorded contact was 9 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does Wrastle N Tassle run from?
A region is not published by Wrastle N Tassle. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 24.8.85.119:28015.
Which Rust version is Wrastle N Tassle running?
Rust network protocol 2634 and build 167781 on Windows is what Wrastle N Tassle runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Wrastle N Tassle?
1 players, on average, was the busiest crowd at its recent wipes. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
On what timetable does Wrastle N Tassle run its wipes?
There is no next wipe to predict at Wrastle N Tassle, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 17 days 21 hours.
Tags
What do the server tags on Wrastle N Tassle mean?
The game's server browser reads the tags Wrastle N Tassle publishes: gmvanilla (Game mode): Survival in vanilla mode; mp3 (Max players): The server has 3 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Wrastle N Tassle appear?
These Rust Server Trends lists include Wrastle N Tassle: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to Wrastle N Tassle?
You can connect by pressing F1 in Rust and typing client.connect 24.8.85.119:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.