Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station NA-4924 · no signal

From Rags To Riches PvE

Offline NA 24.66.56.92:28015 checked 12h ago

moddedcarbonpve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 2
Rank
#4,924
top 22% · #849 in NA
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station NA-4924 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Wed 04:00 UTC
Peak · 48 h
2most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.511.5221:0001:0005:0023:0003:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020021:0001:0005:0023:0003:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 21:27 UTC22h ago – – – – – 1
Mon 26 Oct, 01:50 UTC2d ago – – – – – 1
Sun 25 Oct, 23:01 UTC2d ago – – – – – 0
Thu 22 Oct, 21:27 UTC5d ago – – – – – 1
Thu 22 Oct, 20:14 UTC6d ago M0.0rising 1 held half 3.1 days 0
Tue 13 Oct, 17:24 UTC15d ago M0.3rising 2 held half 9.1 days 0
Fri 2 Oct, 02:50 UTC26d ago M0.0rising 2 held half 11.6 days 1
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on From Rags To Riches PvE?

Generated by the game, the map on From Rags To Riches PvE is procedural, size 4,500 with seed 352165132. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on From Rags To Riches PvE?

The name of From Rags To Riches PvE gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on From Rags To Riches PvE?

From Rags To Riches PvE is not responding at this moment and is offline, last seen 12 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 2. The busiest point in the last 48 hours came at 03:00 UTC, averaging 2 players.

How does From Rags To Riches PvE rank against other Rust servers?

From Rags To Riches PvE is #849 in North America and #4,924 worldwide on the past week's player hours, within the top 22% of ranked servers.

Operator and location

How reliably does From Rags To Riches PvE stay online?

As recorded now, From Rags To Riches PvE is not reachable, the last contact having been 12 hours ago. Its reported uptime points to a restart about 1 hours ago. 78 of 168 hours in the last 7 full days were up time, 46% of the total. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.

How well does From Rags To Riches PvE perform under load?

Its average server fps over the last 48 hours was 69, and it never dropped below 20. At its highest, it carried 122,580 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,008 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does From Rags To Riches PvE run from?

The NA tag is how From Rags To Riches PvE lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 24.66.56.92:28015 is the address it uses.

Which Rust version is From Rags To Riches PvE running?

From Rags To Riches PvE is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does From Rags To Riches PvE wipe, and on which days?

No wipe schedule is kept by From Rags To Riches PvE, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on From Rags To Riches PvE mean?

These are the tags From Rags To Riches PvE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does From Rags To Riches PvE appear?

These Rust Server Trends lists include From Rags To Riches PvE: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

What steps get you onto From Rags To Riches PvE?

You can connect by pressing F1 in Rust and typing client.connect 24.66.56.92:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.