Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players42,840 Active2,952 Wipes · 3 h140 48 h

Station XX-15970 · no signal

Project Plagued Egyptian World 1.34 STAGING LOCAL TEST

Offline 24.45.218.201:29625 checked 28d ago

moddedoxide
Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,970
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15970 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 11:34 UTC28d ago M0.0rising 1 – running 0
Wed 30 Sep, 09:44 UTC29d ago M0.0rising 1 – 1.1 days 0
Wed 30 Sep, 01:21 UTC30d ago M0.0rising 1 – 0.3 days 0
Mon 28 Sep, 14:21 UTC31d ago M0.0rising 1 – 1.5 days 0
Mon 28 Sep, 06:17 UTC32d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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33/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average
57/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
17/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
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RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
51/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

The name of Project Plagued Egyptian World 1.34 STAGING LOCAL TEST gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

No players are recorded on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST at this moment; it is offline, and the last sighting was 28 days 6 hours ago.

How does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST rank against other Rust servers?

The last seven days of player hours place Project Plagued Egyptian World 1.34 STAGING LOCAL TEST at #15,970, in the top 69% of all ranked servers.

Operator and location

How reliably does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST stay online?

No contact with Project Plagued Egyptian World 1.34 STAGING LOCAL TEST right now, and the last recorded contact was 28 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST run from?

A region is not published by Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 24.45.218.201:29625.

Which Rust version is Project Plagued Egyptian World 1.34 STAGING LOCAL TEST running?

On Windows, Project Plagued Egyptian World 1.34 STAGING LOCAL TEST runs Rust network protocol 2634 and build 166034. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.

On what timetable does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST run its wipes?

No next wipe can be predicted for Project Plagued Egyptian World 1.34 STAGING LOCAL TEST, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 28 days 19 hours.

Server tags

What do the server tags on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST mean?

The game's server browser reads the tags Project Plagued Egyptian World 1.34 STAGING LOCAL TEST publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166034 (Build): The game build is 166034; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST appear?

The Rust Server Trends lists that take in Project Plagued Egyptian World 1.34 STAGING LOCAL TEST are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?

You can connect by pressing F1 in Rust and typing client.connect 24.45.218.201:29625 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166034,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players 5 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166034
Build The game build is 166034.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.