Rust Server TrendsSeismic network · station log
Recording Stations11,612 Players36,584 Active2,915 Wipes · 3 h70 48 h

Station XX-15404 · no signal

Project Plagued Lost Island MOTION LOCAL

Offline 24.45.218.201:29445 checked 43d ago

moddedoxide
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,404
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15404 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
70/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
97/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
32/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Project Plagued Lost Island MOTION LOCAL?

You will find no gather rate in the name of Project Plagued Lost Island MOTION LOCAL. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Project Plagued Lost Island MOTION LOCAL right now?

No players are recorded on Project Plagued Lost Island MOTION LOCAL at this moment; it is offline, and the last sighting was 43 days 13 hours ago.

How does Project Plagued Lost Island MOTION LOCAL rank against other Rust servers?

The last seven days of player hours place Project Plagued Lost Island MOTION LOCAL at #15,404, in the top – of all ranked servers.

Operator and location

How reliably does Project Plagued Lost Island MOTION LOCAL stay online?

Project Plagued Lost Island MOTION LOCAL is down at the moment; the last recorded contact was 43 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Project Plagued Lost Island MOTION LOCAL run from?

Nothing about a region comes from Project Plagued Lost Island MOTION LOCAL. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 24.45.218.201:29445.

Which Rust version is Project Plagued Lost Island MOTION LOCAL running?

On Windows, Project Plagued Lost Island MOTION LOCAL runs Rust network protocol 2633 and build 162989. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Project Plagued Lost Island MOTION LOCAL wipe, and on which days?

The rhythm of Project Plagued Lost Island MOTION LOCAL cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 43 days 13 hours is how long the current world has been running.

Lists and tags

What do the server tags on Project Plagued Lost Island MOTION LOCAL mean?

Tags published by Project Plagued Lost Island MOTION LOCAL and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs162989 (Build): The game build is 162989; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Project Plagued Lost Island MOTION LOCAL appear?

The Rust Server Trends lists that take in Project Plagued Lost Island MOTION LOCAL are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto Project Plagued Lost Island MOTION LOCAL?

You can connect by pressing F1 in Rust and typing client.connect 24.45.218.201:29445 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players Slots: 0.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs162989
Build The game build is 162989.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.