Station XX-15404 · no signal
Project Plagued Lost Island MOTION LOCAL
Offline 24.45.218.201:29445 checked 43d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,404
- no region published
- Last wipe
- 43d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Project Plagued Lost Island MOTION LOCAL?
You will find no gather rate in the name of Project Plagued Lost Island MOTION LOCAL. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Project Plagued Lost Island MOTION LOCAL right now?
No players are recorded on Project Plagued Lost Island MOTION LOCAL at this moment; it is offline, and the last sighting was 43 days 13 hours ago.
How does Project Plagued Lost Island MOTION LOCAL rank against other Rust servers?
The last seven days of player hours place Project Plagued Lost Island MOTION LOCAL at #15,404, in the top – of all ranked servers.
Operator and location
How reliably does Project Plagued Lost Island MOTION LOCAL stay online?
Project Plagued Lost Island MOTION LOCAL is down at the moment; the last recorded contact was 43 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Project Plagued Lost Island MOTION LOCAL run from?
Nothing about a region comes from Project Plagued Lost Island MOTION LOCAL. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 24.45.218.201:29445.
Which Rust version is Project Plagued Lost Island MOTION LOCAL running?
On Windows, Project Plagued Lost Island MOTION LOCAL runs Rust network protocol 2633 and build 162989. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Project Plagued Lost Island MOTION LOCAL wipe, and on which days?
The rhythm of Project Plagued Lost Island MOTION LOCAL cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 43 days 13 hours is how long the current world has been running.
Lists and tags
What do the server tags on Project Plagued Lost Island MOTION LOCAL mean?
Tags published by Project Plagued Lost Island MOTION LOCAL and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs162989 (Build): The game build is 162989; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Project Plagued Lost Island MOTION LOCAL appear?
The Rust Server Trends lists that take in Project Plagued Lost Island MOTION LOCAL are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Project Plagued Lost Island MOTION LOCAL?
You can connect by pressing F1 in Rust and typing client.connect 24.45.218.201:29445 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.