Rust Server TrendsSeismic network · station log
Recording Stations11,662 Players43,563 Active3,033 Wipes · 3 h101 48 h

Station XX-15491 · no signal

RustedRootUSA-C1

Offline 24.34.64.152:28031 checked 35d ago

vanillamoddedcarbon
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,491
top 69%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15491 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 161 on average
27/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
41/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
33/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
9/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
11/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustedRootUSA-C1?

The procedural map on RustedRootUSA-C1 is size 4,500 with seed 1833814390, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustedRootUSA-C1?

You will find no gather rate in the name of RustedRootUSA-C1. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on RustedRootUSA-C1 right now?

RustedRootUSA-C1 is not responding at this moment and is offline, last seen 35 days 3 hours ago.

How does RustedRootUSA-C1 rank against other Rust servers?

Over the last seven days, RustedRootUSA-C1 recorded enough player hours to reach #15,491 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does RustedRootUSA-C1 stay online?

RustedRootUSA-C1 is down at the moment; the last recorded contact was 35 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 22 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is RustedRootUSA-C1 hosted?

No region is published by RustedRootUSA-C1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 24.34.64.152:28031.

What build of Rust does RustedRootUSA-C1 use?

On Linux, RustedRootUSA-C1 runs Rust network protocol 2633 and build 163794. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does RustedRootUSA-C1 wipe, and on which days?

Too few wipes of RustedRootUSA-C1 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 54 days 7 hours.

Lists and tags

What do the server tags on RustedRootUSA-C1 mean?

The game's server browser reads the tags RustedRootUSA-C1 publishes: gmvanilla (Game mode): Survival in vanilla mode; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustedRootUSA-C1 appear?

The Rust Server Trends lists that take in RustedRootUSA-C1 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto RustedRootUSA-C1?

Enter client.connect 24.34.64.152:28031 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://www.tdefelice.com/.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build It runs game build 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.