Station XX-15137 · no signal
QuietWorld - Experimental Households
Offline 24.24.227.182:24210 checked 11d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,137
- top 70%
- Last wipe
- 35d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 25 Sep, 03:42 UTC32d ago | – | – | – | – | running | 0 |
| Thu 24 Sep, 20:42 UTC32d ago | – | – | – | – | 0.3 days | 0 |
| Mon 21 Sep, 20:09 UTC35d ago | – | – | – | – | 3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on QuietWorld - Experimental Households?
QuietWorld - Experimental Households uses a procedural map, which the game generates.
Which settings and rules apply on QuietWorld - Experimental Households?
You will find no gather rate in the name of QuietWorld - Experimental Households. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on QuietWorld - Experimental Households right now?
A reading taken now finds QuietWorld - Experimental Households offline; the most recent activity was 11 days 16 hours ago.
How does QuietWorld - Experimental Households rank against other Rust servers?
The last seven days of player hours place QuietWorld - Experimental Households at #15,137, in the top 70% of all ranked servers.
Server details
How reliably does QuietWorld - Experimental Households stay online?
No contact with QuietWorld - Experimental Households right now, and the last recorded contact was 11 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.
Which region does QuietWorld - Experimental Households run from?
Nothing about a region comes from QuietWorld - Experimental Households. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 24.24.227.182:24210.
What build of Rust does QuietWorld - Experimental Households use?
QuietWorld - Experimental Households is running Rust network protocol 2633 and build 163794 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does QuietWorld - Experimental Households run its wipes?
There is no next wipe to predict at QuietWorld - Experimental Households, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 35 days 22 hours is how long the current world has been running.
Tags
What do the server tags on QuietWorld - Experimental Households mean?
The game's server browser reads the tags QuietWorld - Experimental Households publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does QuietWorld - Experimental Households appear?
These Rust Server Trends lists include QuietWorld - Experimental Households: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to QuietWorld - Experimental Households?
Enter client.connect 24.24.227.182:24210 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.