Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players97,045 Active3,902 Wipes · 3 h396 48 h

Station XX-15341 · no signal

QuietWorld - Experimental Households

Offline 24.24.227.182:24100 checked 17h ago

moddedoxide
Connect
Players now
0/ 4
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69%
No wipes
resets
18 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 4 slots
Motion · 24 h
M0.0steady+0 players
Events picked
5wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0123417:0020:0023:0003:0015:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 15:11 UTC1d ago – – – – – 0
Wed 28 Oct, 02:02 UTC1d ago – – – – – 0
Wed 28 Oct, 01:54 UTC1d ago – – – – – 0
Tue 27 Oct, 22:28 UTC1d ago – – – – – 0
Tue 27 Oct, 18:40 UTC1d ago – – – – – 0
Mon 26 Oct, 12:06 UTC3d ago – – – – – 0
Mon 26 Oct, 03:03 UTC3d ago – – – – – 0
Mon 26 Oct, 00:29 UTC3d ago – – – – – 0
Sun 25 Oct, 16:59 UTC3d ago – – – – – 0
Sun 25 Oct, 16:15 UTC4d ago – – – – – 0
Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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175/ 300
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404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average
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A Shockbyte Rust Server groups of 8+ · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on QuietWorld - Experimental Households?

The map on QuietWorld - Experimental Households is procedural, produced by the game.

Which settings and rules apply on QuietWorld - Experimental Households?

The name of QuietWorld - Experimental Households gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on QuietWorld - Experimental Households?

No players are recorded on QuietWorld - Experimental Households at this moment; it is offline, and the last sighting was 17 hours ago. The seven-day average for this server is 0 players.

How does QuietWorld - Experimental Households rank against other Rust servers?

Over the last seven days, QuietWorld - Experimental Households recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does QuietWorld - Experimental Households stay online?

No contact with QuietWorld - Experimental Households right now, and the last recorded contact was 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 105, or 62% of the time. 16 October 2026 is when Rust Server Trends first recorded it.

Where in the world is QuietWorld - Experimental Households hosted?

A region is not published by QuietWorld - Experimental Households. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 24.24.227.182:24100 is the address it uses.

Which Rust version is QuietWorld - Experimental Households running?

Rust network protocol 2633 and build 163794 on Windows is what QuietWorld - Experimental Households runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does QuietWorld - Experimental Households wipe, and on which days?

No wipe schedule is kept by QuietWorld - Experimental Households, which makes a new world every few hours. None of those resets counts as a wipe.

Server tags

What do the server tags on QuietWorld - Experimental Households mean?

The game's server browser reads the tags QuietWorld - Experimental Households publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does QuietWorld - Experimental Households appear?

You will find QuietWorld - Experimental Households on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto QuietWorld - Experimental Households?

You can connect by pressing F1 in Rust and typing client.connect 24.24.227.182:24100 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.