Station XX-14316 · no signal
BigRedsRustyNutz
Offline 24.180.183.213:28015 checked 4d ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,316
- top 64%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 22:00 UTC FW27d ago | M0.0■steady | 1 | – | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on BigRedsRustyNutz?
A procedural map runs on BigRedsRustyNutz, generated by the game.
Which settings and rules apply on BigRedsRustyNutz?
You will find no gather rate in the name of BigRedsRustyNutz. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on BigRedsRustyNutz right now?
A reading taken now finds BigRedsRustyNutz offline; the most recent activity was 4 days 23 hours ago. The seven-day average is 0 players, with a peak of 1.
How does BigRedsRustyNutz rank against other Rust servers?
Over the last seven days, BigRedsRustyNutz recorded enough player hours to reach #14,316 worldwide, placing it in the top 64% of all ranked servers.
Operator and location
How reliably does BigRedsRustyNutz stay online?
No contact with BigRedsRustyNutz right now, and the last recorded contact was 4 days 23 hours ago. 1 of 168 hours in the last 7 full days were up time, 1% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is BigRedsRustyNutz hosted?
A region is not published by BigRedsRustyNutz. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 24.180.183.213:28015.
What build of Rust does BigRedsRustyNutz use?
Rust network protocol 2635 and build 168909 on Windows is what BigRedsRustyNutz runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on BigRedsRustyNutz?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does BigRedsRustyNutz run its wipes?
Once a month BigRedsRustyNutz wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 19 hours.
Lists and tags
What do the server tags on BigRedsRustyNutz mean?
Tags published by BigRedsRustyNutz and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does BigRedsRustyNutz appear?
You will find BigRedsRustyNutz on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto BigRedsRustyNutz?
Enter client.connect 24.180.183.213:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.