Station XX-15464 · no signal
Four Nintendos
Offline 24.179.241.101:28016 checked 43d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,464
- no region published
- Last wipe
- 48d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Four Nintendos?
A procedural map runs on Four Nintendos, generated by the game.
Which settings and rules apply on Four Nintendos?
You will find no gather rate in the name of Four Nintendos. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Four Nintendos?
Four Nintendos is not responding at this moment and is offline, last seen 43 days 15 hours ago.
How does Four Nintendos rank against other Rust servers?
Over the last seven days, Four Nintendos recorded enough player hours to reach #15,464 worldwide, placing it in the top – of all ranked servers.
Server facts
How reliably does Four Nintendos stay online?
Four Nintendos is down at the moment; the last recorded contact was 43 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.
Where in the world is Four Nintendos hosted?
Nothing about a region comes from Four Nintendos. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 24.179.241.101:28016.
What build of Rust does Four Nintendos use?
Rust network protocol 2633 and build 163794 on Windows is what Four Nintendos runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Four Nintendos wipe, and on which days?
On record so far are too few of Four Nintendos's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 48 days 18 hours is how long the current world has been running.
Lists and tags
What do the server tags on Four Nintendos mean?
These are the tags Four Nintendos publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Four Nintendos appear?
The Rust Server Trends lists that take in Four Nintendos are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Four Nintendos?
To join, enter client.connect 24.179.241.101:28016 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.