Station XX-15625 · no signal
Tel Aviv
Offline 24.17.32.7:28025 checked 34d ago
- Players now
- 0/ 67
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,625
- top 71%
- Last wipe
- 34d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 67 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 23 Sep, 23:43 UTC34d ago | M0.0▲rising | 4 | – | running | 3 | |
| Wed 23 Sep, 02:19 UTC35d ago | M0.5▲rising | 5 | – | 0.9 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Tel Aviv?
A procedural map runs on Tel Aviv, generated by the game.
Which settings and rules apply on Tel Aviv?
The name of Tel Aviv gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Tel Aviv right now?
Tel Aviv is not responding at this moment and is offline, last seen 34 days 5 hours ago.
How does Tel Aviv rank against other Rust servers?
On player hours for the past week, Tel Aviv sits at #15,625, which puts it inside the top 71% of every ranked server.
Server details
How reliably does Tel Aviv stay online?
As recorded now, Tel Aviv is not reachable, the last contact having been 34 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 22 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Tel Aviv hosted?
A region is not published by Tel Aviv. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 24.17.32.7:28025.
Which Rust version is Tel Aviv running?
Rust network protocol 2633 and build 165217 on Windows is what Tel Aviv runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Tel Aviv?
On average, the busiest point of its recent wipes drew 4 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does Tel Aviv wipe, and on which days?
Too few wipes of Tel Aviv are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 34 days 9 hours is how long the current world has been running.
Tags
What do the server tags on Tel Aviv mean?
The game's server browser reads the tags Tel Aviv publishes: gmvanilla (Game mode): Survival in vanilla mode; mp67 (Max players): 67 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Tel Aviv appear?
You will find Tel Aviv on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto Tel Aviv?
To join, enter client.connect 24.17.32.7:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.