Station XX-13927 · no signal
[US EAST]|TEST|
Offline 24.131.29.218:28015 checked 8d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,927
- top 63%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [US EAST]|TEST|?
[US EAST]|TEST| runs a procedural map of size 3,500 with seed 83203847, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [US EAST]|TEST|?
No gather rate appears in the name of [US EAST]|TEST|. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on [US EAST]|TEST|?
A reading taken now finds [US EAST]|TEST| offline; the most recent activity was 8 days 11 hours ago.
How does [US EAST]|TEST| rank against other Rust servers?
The last seven days of player hours place [US EAST]|TEST| at #13,927, in the top 63% of all ranked servers.
Server facts
How reliably does [US EAST]|TEST| stay online?
[US EAST]|TEST| is down at the moment; the last recorded contact was 8 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 19 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is [US EAST]|TEST| hosted?
The name of [US EAST]|TEST| points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 24.131.29.218:28015 is the address it uses.
Which Rust version is [US EAST]|TEST| running?
On Windows, [US EAST]|TEST| runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does [US EAST]|TEST| wipe, and on which days?
Too few wipes of [US EAST]|TEST| are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 12 hours is how long the current world has been running.
Server tags
What do the server tags on [US EAST]|TEST| mean?
The game's server browser reads the tags [US EAST]|TEST| publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US EAST]|TEST| appear?
The Rust Server Trends lists that take in [US EAST]|TEST| are: Rust community servers without the side modes and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto [US EAST]|TEST|?
To join, enter client.connect 24.131.29.218:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. http://main.musolino.org/rust/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.