Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players32,367 Active2,784 Wipes · 3 h73 48 h

Station NA-10206 · no signal

Local Daily Foxx Dev 2026-10-27

Offline NA 24.108.106.73:28015 checked 6h ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 69
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,206
top 46% · #1283 in NA
Last wipe
6d ago
biweekly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-10206 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 69 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 21:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75115:0016:0017:0020:0021:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap
1.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 21d 13hThu 19 Nov, 18:28 UTC
  3. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 18:28 UTC6d ago M0.0rising 1 – running 0
Wed 21 Oct, 05:51 UTC7d ago M0.0rising 1 – 1.5 days 0
Tue 20 Oct, 18:39 UTC8d ago M0.0rising 1 – 0.5 days 0
Tue 20 Oct, 09:28 UTC8d ago M0.0steady 1 – 0.4 days 1
Fri 16 Oct, 05:34 UTC12d ago M0.0rising 1 halved by day 1 4.2 days 0
Wed 14 Oct, 20:11 UTC14d ago M0.0rising 1 – 1.4 days 0
Tue 13 Oct, 19:47 UTC15d ago M0.0rising 1 – 1 days 0
Sun 11 Oct, 03:57 UTC18d ago M0.0rising 1 – 2.7 days 0
Sat 10 Oct, 05:34 UTC18d ago M0.0rising 1 – 0.9 days 0
Wed 7 Oct, 05:01 UTC21d ago M0.0rising 1 held half 3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Local Daily Foxx Dev 2026-10-27?

No gather rate appears in the name of Local Daily Foxx Dev 2026-10-27. Up to 12 players can be in a group. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Local Daily Foxx Dev 2026-10-27?

A reading taken now finds Local Daily Foxx Dev 2026-10-27 offline; the most recent activity was 6 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

How does Local Daily Foxx Dev 2026-10-27 rank against other Rust servers?

For player hours across the last seven days, Local Daily Foxx Dev 2026-10-27 takes #10,206 overall and #1,283 in North America, inside the top 46% of all ranked servers.

Server details

How reliably does Local Daily Foxx Dev 2026-10-27 stay online?

As recorded now, Local Daily Foxx Dev 2026-10-27 is not reachable, the last contact having been 6 hours ago. 10 of 168 hours in the last 7 full days were up time, 6% of the total. 21 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Local Daily Foxx Dev 2026-10-27 hosted?

In North America Local Daily Foxx Dev 2026-10-27 lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 24.108.106.73:28015 is the address it uses.

Which Rust version is Local Daily Foxx Dev 2026-10-27 running?

On Windows, Local Daily Foxx Dev 2026-10-27 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Local Daily Foxx Dev 2026-10-27?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does Local Daily Foxx Dev 2026-10-27 run its wipes?

The prediction follows its tag, because too few of Local Daily Foxx Dev 2026-10-27's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 6 days 10 hours. Its tags state that it wipes every two weeks.

Server tags

What do the server tags on Local Daily Foxx Dev 2026-10-27 mean?

Tags published by Local Daily Foxx Dev 2026-10-27 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp69 (Max players): Slots: 69; ts12 (Group limit): Teams are capped at 12 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Local Daily Foxx Dev 2026-10-27 appear?

You will find Local Daily Foxx Dev 2026-10-27 on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Join the server

How do you connect to Local Daily Foxx Dev 2026-10-27?

You can connect by pressing F1 in Rust and typing client.connect 24.108.106.73:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp69,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp69
Max players Slots: 69.
ts12
Group limit Teams are capped at 12 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.