Station XX-15349 · no signal
Mirny isolated r15 NPC validation
Offline 23.237.28.198:28515 checked 5d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 12:50 UTC5d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Mirny isolated r15 NPC validation?
A procedural map runs on Mirny isolated r15 NPC validation, generated by the game.
Which settings and rules apply on Mirny isolated r15 NPC validation?
No gather rate appears in the name of Mirny isolated r15 NPC validation. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Mirny isolated r15 NPC validation?
Mirny isolated r15 NPC validation is not responding at this moment and is offline, last seen 5 days 12 hours ago. The seven-day average for this server is 0 players.
How does Mirny isolated r15 NPC validation rank against other Rust servers?
On player hours for the past week, Mirny isolated r15 NPC validation sits at #15,349, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Mirny isolated r15 NPC validation stay online?
As recorded now, Mirny isolated r15 NPC validation is not reachable, the last contact having been 5 days 12 hours ago. It was up 1% of the time across the last 6 full days: 2 of 144 hours. On 22 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Mirny isolated r15 NPC validation run from?
Nothing about a region comes from Mirny isolated r15 NPC validation. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 23.237.28.198:28515.
What build of Rust does Mirny isolated r15 NPC validation use?
Rust network protocol 2635 and build 168909 on Windows is what Mirny isolated r15 NPC validation runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Mirny isolated r15 NPC validation?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Mirny isolated r15 NPC validation run its wipes?
On record so far are too few of Mirny isolated r15 NPC validation's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 days 12 hours.
Server tags
What do the server tags on Mirny isolated r15 NPC validation mean?
The game's server browser reads the tags Mirny isolated r15 NPC validation publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Mirny isolated r15 NPC validation appear?
These Rust Server Trends lists include Mirny isolated r15 NPC validation: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to Mirny isolated r15 NPC validation?
To join, enter client.connect 23.237.28.198:28515 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.