Rust Server TrendsSeismic network · station log
Recording Stations11,680 Players52,558 Active3,201 Wipes · 3 h137 48 h

Station XX-15255 · no signal

WipeHype TEST (local)

Offline 23.234.82.43:28015 checked 10d ago

quad biweekly wipes moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,255
top 70%
Last wipe
11d ago
biweekly schedule
Next wipe
2d 8h
Sat 31 Oct, 18:06 UTC
Seismic record · station XX-15255 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 18:06 UTC, in 2d 8h. Its biweekly schedule tag · low confidence

usual gap
0.5 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 2d 8hSat 31 Oct, 18:06 UTC
  2. 7d 9hThu 5 Nov, 19:00 UTCFW
  3. 16d 8hSat 14 Nov, 18:06 UTC
  4. 30d 8hSat 28 Nov, 18:06 UTC
  5. 35d 9hThu 3 Dec, 19:00 UTCFW
  6. 44d 8hSat 12 Dec, 18:06 UTC

The first 48 hours of its last wipes

Sat 17 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 18:06 UTC11d ago M0.0rising 1 – running 0
Sat 17 Oct, 05:37 UTC12d ago M0.0rising 1 – 0.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average
4/ 10
MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average
3/ 100
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average
2/ 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
5/ 100
PVP Arena | Aimtrain groups of 8+ · 2 on average
0/ 40
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on WipeHype TEST (local)?

A procedural map runs on WipeHype TEST (local), generated by the game.

Which settings and rules apply on WipeHype TEST (local)?

No gather rate appears in the name of WipeHype TEST (local). The limit for a group is 4 players (quad). combat training is the game mode, training in aim and PvP, loot supplied. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on WipeHype TEST (local)?

No players are recorded on WipeHype TEST (local) at this moment; it is offline, and the last sighting was 10 days 15 hours ago.

How does WipeHype TEST (local) rank against other Rust servers?

On player hours for the past week, WipeHype TEST (local) sits at #15,255, which puts it inside the top 70% of every ranked server. The ranking for quad puts it at #627.

Server facts

How reliably does WipeHype TEST (local) stay online?

WipeHype TEST (local) is down at the moment; the last recorded contact was 10 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.

Which region does WipeHype TEST (local) run from?

A region is not published by WipeHype TEST (local). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 23.234.82.43:28015 is the address it uses.

What build of Rust does WipeHype TEST (local) use?

WipeHype TEST (local) is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on WipeHype TEST (local)?

The recent wipes averaged a busiest count of 1 players. 9 hours after the latest wipe, the crowd peaked.

How often does WipeHype TEST (local) wipe, and on which days?

The prediction is taken from its tag, since WipeHype TEST (local) has too few wipes on record to confirm the schedule. Saturday 31 October at 18:06 UTC is when its next wipe is due. The present world dates from 11 days 15 hours. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on WipeHype TEST (local) mean?

Tags published by WipeHype TEST (local) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does WipeHype TEST (local) appear?

These Rust Server Trends lists include WipeHype TEST (local): Modded Rust servers, tracked live and Rust aim training servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Combat training ^d, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to join

What steps get you onto WipeHype TEST (local)?

You can connect by pressing F1 in Rust and typing client.connect 23.234.82.43:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,^d,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts4
Group limit The team limit is 4.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.