Rust Server TrendsSeismic network · station log
Recording Stations11,765 Players59,281 Active3,483 Wipes · 3 h134 48 h

Station XX-4114 · recording

Icy Gaming Bi-Weekly

Online 23.174.0.20:28015 checked 6m ago

biweekly wipes carbon
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 4
Rank
#4,114
top 19%
Last wipe
4d ago
biweekly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4114 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+2into Wed 03:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap
1.3 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 9d 15hSat 7 Nov, 14:32 UTC
  3. 23d 15hSat 21 Nov, 14:32 UTC
  4. 35d 20hThu 3 Dec, 19:00 UTCFW
  5. 37d 15hSat 5 Dec, 14:32 UTC

The first 48 hours of its last wipes

Sat 24 OctWed 21 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 14:32 UTC4d ago M0.5rising 4 – running 1
Wed 21 Oct, 02:54 UTC7d ago M0.0rising 1 held half 3.5 days 0
Tue 20 Oct, 20:39 UTC8d ago M0.0steady 1 – 0.3 days 1
Mon 19 Oct, 13:12 UTC9d ago M0.0steady 1 – 1.3 days 1
Sun 18 Oct, 05:24 UTC10d ago M0.0steady 1 – 1.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
90/ 200
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 133 on average
34/ 100
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 101 on average
46/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 71 on average
31/ 200
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 67 on average
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Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 42 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Icy Gaming Bi-Weekly?

Icy Gaming Bi-Weekly runs a procedural map of size 3,750 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on Icy Gaming Bi-Weekly?

No gather rate appears in the name of Icy Gaming Bi-Weekly. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Icy Gaming Bi-Weekly right now?

A reading taken now shows 0 players on Icy Gaming Bi-Weekly, which has 150 slots. Across seven days this server recorded an average of 0 players and a peak of 4. The busiest point in the last 48 hours came at 03:00 UTC, averaging 2 players.

How does Icy Gaming Bi-Weekly rank against other Rust servers?

Over the last seven days, Icy Gaming Bi-Weekly recorded enough player hours to reach #4,114 worldwide, placing it in the top 19% of all ranked servers.

Server details

How reliably does Icy Gaming Bi-Weekly stay online?

As recorded now, Icy Gaming Bi-Weekly is running. Its reported uptime points to a restart about 8 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 10 October 2026 is when Rust Server Trends first recorded it.

How well does Icy Gaming Bi-Weekly perform under load?

The 48-hour average is 86 server fps; 18 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 83,413. It reached a ceiling of 3,199 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Icy Gaming Bi-Weekly hosted?

No region is published by Icy Gaming Bi-Weekly. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 23.174.0.20:28015.

Which Rust version is Icy Gaming Bi-Weekly running?

On Linux, Icy Gaming Bi-Weekly runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Icy Gaming Bi-Weekly?

The recent wipes averaged a busiest count of 2 players. 26 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Icy Gaming Bi-Weekly wipe, and on which days?

The prediction is taken from its tag, since Icy Gaming Bi-Weekly has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 4 days 8 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on Icy Gaming Bi-Weekly mean?

The game's server browser reads the tags Icy Gaming Bi-Weekly publishes: gmvanilla (Game mode): Survival in vanilla mode; mp150 (Max players): Slots: 150; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Icy Gaming Bi-Weekly appear?

These Rust Server Trends lists include Icy Gaming Bi-Weekly: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Join the server

What steps get you onto Icy Gaming Bi-Weekly?

To join, enter client.connect 23.174.0.20:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^y,^b,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp150
Max players Slots: 150.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.