Station XX-9903 · no signal
Dire Wolves | We die the most!
Offline 23.17.249.73:28015 checked 9h ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,903
- top 45%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Dire Wolves | We die the most!?
A procedural map runs on Dire Wolves | We die the most!, generated by the game.
Which settings and rules apply on Dire Wolves | We die the most!?
No gather rate appears in the name of Dire Wolves | We die the most!. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Dire Wolves | We die the most! right now?
No players are recorded on Dire Wolves | We die the most! at this moment; it is offline, and the last sighting was 9 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Dire Wolves | We die the most! rank against other Rust servers?
On player hours for the past week, Dire Wolves | We die the most! sits at #9,903, which puts it inside the top 45% of every ranked server.
Server facts
How reliably does Dire Wolves | We die the most! stay online?
Dire Wolves | We die the most! is down at the moment; the last recorded contact was 9 hours ago. It was up 100% of the time across the last 6 full days: 144 of 144 hours. On 21 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Dire Wolves | We die the most! run from?
Nothing about a region comes from Dire Wolves | We die the most!. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 23.17.249.73:28015.
What build of Rust does Dire Wolves | We die the most! use?
On Windows, Dire Wolves | We die the most! runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does Dire Wolves | We die the most! run its wipes?
Too few wipes of Dire Wolves | We die the most! are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 27 days.
Server tags
What do the server tags on Dire Wolves | We die the most! mean?
These are the tags Dire Wolves | We die the most! publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Dire Wolves | We die the most! appear?
You will find Dire Wolves | We die the most! on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to Dire Wolves | We die the most!?
Enter client.connect 23.17.249.73:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.