Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players102,993 Active3,951 Wipes · 3 h555 48 h

Station XX-15289 · recording

Easy Raids 2

Online 23.109.45.243:25576 checked 13m ago

moddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15289 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
67%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 40 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 21:08 UTC8d ago M0.5rising 4 – running 1
Tue 20 Oct, 13:35 UTC9d ago M0.3rising 2 – 0.3 days 0
Mon 19 Oct, 16:28 UTC10d ago M0.3rising 2 – 0.9 days 0
Thu 15 Oct, 17:01 UTC14d ago M0.3rising 2 held half 4 days 0
Tue 13 Oct, 14:35 UTC16d ago M0.0rising 1 held half 2.1 days 0
Fri 9 Oct, 09:05 UTC20d ago M0.3rising 2 halved by day 1 4.2 days 0
Wed 7 Oct, 18:27 UTC22d ago M0.5rising 3 – 1.6 days 0
Mon 5 Oct, 21:57 UTC23d ago M0.3rising 3 – 1.9 days 1
Sun 4 Oct, 20:23 UTC24d ago M0.3rising 3 – 1.1 days 1
Sun 4 Oct, 12:17 UTC25d ago M0.6rising 4 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
156/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
64/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Easy Raids 2?

Easy Raids 2 runs a procedural map of size 4,500 with seed 129071275, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on Easy Raids 2?

The name of Easy Raids 2 gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Easy Raids 2 right now?

A reading taken now shows 0 players on Easy Raids 2, which has 500 slots. Averaged across the last seven days, the population was 0 players.

How does Easy Raids 2 rank against other Rust servers?

The last seven days of player hours place Easy Raids 2 at #15,289, in the top 69% of all ranked servers.

Operator and location

How reliably does Easy Raids 2 stay online?

Right now, you can reach Easy Raids 2. The uptime it reports puts its last restart about 14 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Easy Raids 2 perform under load?

Across the last 48 hours it averaged 238 server fps, with a floor of 216. Buildings, deployables and all the rest of the world's entities brought it to a high of 113,970. Its highest memory use was 3,494 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Easy Raids 2 run from?

No region is published by Easy Raids 2. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 23.109.45.243:25576.

Which Rust version is Easy Raids 2 running?

Rust network protocol 2635 and build 168909 on Linux is what Easy Raids 2 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Easy Raids 2?

On average, the busiest point of its recent wipes drew 3 players. 40 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does Easy Raids 2 run its wipes?

There is no next wipe to predict at Easy Raids 2, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 8 days 22 hours.

Tags

What do the server tags on Easy Raids 2 mean?

Tags published by Easy Raids 2 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Easy Raids 2 appear?

These Rust Server Trends lists include Easy Raids 2: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to Easy Raids 2?

Enter client.connect 23.109.45.243:25576 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.