Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players102,993 Active3,951 Wipes · 3 h555 48 h

Station XX-15423 · no signal

cptcoopsalots server

Offline 23.109.125.162:25909 checked 8d ago

quad softcore
Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15423 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 69% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 66 on average
49/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
36/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average
10/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
3/ 100
[红牛五倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
7/ 200
[红果十倍]10.30日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
7/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on cptcoopsalots server?

The procedural map on cptcoopsalots server is size 4,000 with seed 50000, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on cptcoopsalots server?

No gather rate appears in the name of cptcoopsalots server. The limit for a group is 4 players (quad). In softcore mode, A gentler Facepunch mode: part of your loot stays with you. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on cptcoopsalots server?

cptcoopsalots server is not responding at this moment and is offline, last seen 8 days 14 hours ago.

How does cptcoopsalots server rank against other Rust servers?

On player hours for the past week, cptcoopsalots server sits at #15,423, which puts it inside the top 69% of every ranked server. It sits at #627 among quad servers.

Server details

How reliably does cptcoopsalots server stay online?

cptcoopsalots server is down at the moment; the last recorded contact was 8 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 15 October 2026 is when Rust Server Trends first recorded it.

Which region does cptcoopsalots server run from?

A region is not published by cptcoopsalots server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 23.109.125.162:25909 is the address it uses.

What build of Rust does cptcoopsalots server use?

On Linux, cptcoopsalots server runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does cptcoopsalots server run its wipes?

On record so far are too few of cptcoopsalots server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 19 hours.

Tags

What do the server tags on cptcoopsalots server mean?

These are the tags cptcoopsalots server publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp2 (Max players): The server has 2 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does cptcoopsalots server appear?

The Rust Server Trends lists that take in cptcoopsalots server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Connecting

What steps get you onto cptcoopsalots server?

You can connect by pressing F1 in Rust and typing client.connect 23.109.125.162:25909 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp2
Max players The server has 2 slots.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.