Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players74,292 Active3,699 Wipes · 3 h224 48 h

Station XX-12051 · no signal

提瓦特大陆

Offline 223.73.153.56:28015 checked 19d ago

Connect
Players now
2/ 10
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,051
top 54%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12051 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 181 on average
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28/ 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 104 on average
79/ 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 83 on average
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Rustoria.co - SEA Medium | JUST WIPED 29.10 EA · no group limit · 65 on average
64/ 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 53 on average
30/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 提瓦特大陆?

The map on 提瓦特大陆 is procedural, produced by the game.

Which settings and rules apply on 提瓦特大陆?

The name of 提瓦特大陆 gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on 提瓦特大陆 right now?

No players are recorded on 提瓦特大陆 at this moment; it is offline, and the last sighting was 19 days 23 hours ago.

How does 提瓦特大陆 rank against other Rust servers?

The last seven days of player hours place 提瓦特大陆 at #12,051, in the top 54% of all ranked servers.

Server details

How reliably does 提瓦特大陆 stay online?

As recorded now, 提瓦特大陆 is not reachable, the last contact having been 19 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.

Where in the world is 提瓦特大陆 hosted?

No region tag comes from 提瓦特大陆, though the name points to Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 223.73.153.56:28015.

Which Rust version is 提瓦特大陆 running?

Rust network protocol 2634 and build 167058 on Windows is what 提瓦特大陆 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does 提瓦特大陆 wipe, and on which days?

Too few wipes of 提瓦特大陆 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 22 days.

Server tags

What do the server tags on 提瓦特大陆 mean?

Tags published by 提瓦特大陆 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 提瓦特大陆 appear?

You will find 提瓦特大陆 on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to 提瓦特大陆?

You can connect by pressing F1 in Rust and typing client.connect 223.73.153.56:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.