Rust Server TrendsSeismic network · station log
Recording Stations11,902 Players104,075 Active4,038 Wipes · 3 h426 48 h

Station XX-13111 · no signal

OLD MONEY RUST DEV - LOCAL TEST

Offline 223.204.220.86:38215 checked 7d ago

moddedcarbon
Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,111
top 59%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13111 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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121/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
197/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
76/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average
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RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
347/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on OLD MONEY RUST DEV - LOCAL TEST?

OLD MONEY RUST DEV - LOCAL TEST uses a procedural map, which the game generates.

Which settings and rules apply on OLD MONEY RUST DEV - LOCAL TEST?

No gather rate appears in the name of OLD MONEY RUST DEV - LOCAL TEST. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on OLD MONEY RUST DEV - LOCAL TEST?

No players are recorded on OLD MONEY RUST DEV - LOCAL TEST at this moment; it is offline, and the last sighting was 7 days 20 hours ago.

How does OLD MONEY RUST DEV - LOCAL TEST rank against other Rust servers?

On player hours for the past week, OLD MONEY RUST DEV - LOCAL TEST sits at #13,111, which puts it inside the top 59% of every ranked server.

Operator and location

How reliably does OLD MONEY RUST DEV - LOCAL TEST stay online?

As recorded now, OLD MONEY RUST DEV - LOCAL TEST is not reachable, the last contact having been 7 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 19 October 2026.

Where in the world is OLD MONEY RUST DEV - LOCAL TEST hosted?

No region is published by OLD MONEY RUST DEV - LOCAL TEST. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 223.204.220.86:38215.

Which Rust version is OLD MONEY RUST DEV - LOCAL TEST running?

OLD MONEY RUST DEV - LOCAL TEST is running Rust network protocol 2634 and build 167781 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does OLD MONEY RUST DEV - LOCAL TEST run its wipes?

On record so far are too few of OLD MONEY RUST DEV - LOCAL TEST's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 10 days 5 hours.

Lists and tags

What do the server tags on OLD MONEY RUST DEV - LOCAL TEST mean?

These are the tags OLD MONEY RUST DEV - LOCAL TEST publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does OLD MONEY RUST DEV - LOCAL TEST appear?

The Rust Server Trends lists that take in OLD MONEY RUST DEV - LOCAL TEST are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto OLD MONEY RUST DEV - LOCAL TEST?

To join, enter client.connect 223.204.220.86:38215 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.