Rust Server TrendsSeismic network · station log
Recording Stations11,858 Players85,113 Active3,958 Wipes · 3 h167 48 h

Station XX-5844 · recording

[JP] Vital Friends | 2x | Duo | 3000

Online 222.8.35.53:28015 checked 14m ago

2x duo moddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#5,844
top 26%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-5844 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct10 Oct16 Oct21 Oct27 Oct

Top 26% of all ranked servers, and #276 of the duo servers (top 66%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 12:26 UTC22d ago M0.6rising 5 – running 1
Fri 2 Oct, 12:28 UTC25d ago M0.0rising 1 held half 3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
31/ 200
Zev | Зэвэрсэн Тал | Mongolia 2x Modded | Weekly EA · trio · 2x · weekly · 2 on average
1/ 50
子宇宙|10.27号18点|双人|独狼 EA · duo · weekly · 18 on average
61/ 200
33/ 200
油条|10.23号|14:00清档|独狼|双人 EA · duo · weekly · 11 on average
0/ 300
豆浆|10.23号|新档|双人服|萌新优选 EA · duo · weekly · 9 on average
0/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [JP] Vital Friends | 2x | Duo | 3000?

Generated by the game, the map on [JP] Vital Friends | 2x | Duo | 3000 is procedural, size 3,000 with seed 53619075. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [JP] Vital Friends | 2x | Duo | 3000?

2x gather is what [JP] Vital Friends | 2x | Duo | 3000 runs, judging by its name. 2 players is the most a group can hold (duo). survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [JP] Vital Friends | 2x | Duo | 3000?

At this moment, [JP] Vital Friends | 2x | Duo | 3000 records 0 players across 500 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does [JP] Vital Friends | 2x | Duo | 3000 rank against other Rust servers?

The last seven days of player hours place [JP] Vital Friends | 2x | Duo | 3000 at #5,844, in the top 26% of all ranked servers. It sits at #276 among duo servers.

Server details

How reliably does [JP] Vital Friends | 2x | Duo | 3000 stay online?

As recorded now, [JP] Vital Friends | 2x | Duo | 3000 is running. Its reported uptime points to a restart about 3 days 15 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 29 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [JP] Vital Friends | 2x | Duo | 3000 perform under load?

Its average server fps over the last 48 hours was 141, and it never dropped below 121. At its highest, it carried 48,528 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,617 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [JP] Vital Friends | 2x | Duo | 3000 run from?

The name of [JP] Vital Friends | 2x | Duo | 3000 points to Asia, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 222.8.35.53:28015.

What build of Rust does [JP] Vital Friends | 2x | Duo | 3000 use?

Rust network protocol 2635 and build 168909 on Linux is what [JP] Vital Friends | 2x | Duo | 3000 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [JP] Vital Friends | 2x | Duo | 3000?

3 players, on average, was the busiest crowd at its recent wipes. 24 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does [JP] Vital Friends | 2x | Duo | 3000 wipe, and on which days?

The rhythm of [JP] Vital Friends | 2x | Duo | 3000 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 22 days 8 hours.

Tags

What do the server tags on [JP] Vital Friends | 2x | Duo | 3000 mean?

These are the tags [JP] Vital Friends | 2x | Duo | 3000 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts2 (Group limit): Each team can hold up to 2; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [JP] Vital Friends | 2x | Duo | 3000 appear?

You will find [JP] Vital Friends | 2x | Duo | 3000 on the following Rust Server Trends lists: 2x Rust servers, listed live, Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Gather rate: 2x.

How to join

How do you connect to [JP] Vital Friends | 2x | Duo | 3000?

You can connect by pressing F1 in Rust and typing client.connect 222.8.35.53:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players The server has 500 slots.
ts2
Group limit Each team can hold up to 2.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.