Rust Server TrendsSeismic network · station log
Recording Stations11,692 Players54,249 Active3,144 Wipes · 3 h123 48 h

Station EA-761 · recording

子宇宙|10.28号|双人|独狼

Online EA 202.189.13.70:22222 checked 10m ago

duo weekly wipes vanillaoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.2falling
−2 players on the day
7-day average
15
peak 136
Rank
#761
top 3% · #52 in EA
Last wipe
2d ago
weekly schedule
Next wipe
4d 8h
Tue 3 Nov, 09:50 UTC
Seismic record · station EA-761 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.2falling−2 players
Sharpest hour
−37into Wed 06:00 UTC
Peak · 48 h
63most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 3% of all ranked servers, top 10% in EA, and #64 of the duo servers (top 15%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 09:50 UTC, in 4d 8h. Its weekly schedule tag · low confidence

usual gap
4 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
139players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 4d 8hTue 3 Nov, 09:50 UTC
  2. 6d 17hThu 5 Nov, 19:00 UTCFW
  3. 11d 8hTue 10 Nov, 09:50 UTC
  4. 18d 8hTue 17 Nov, 09:50 UTC
  5. 25d 8hTue 24 Nov, 09:50 UTC
  6. 32d 8hTue 1 Dec, 09:50 UTC
  7. 34d 17hThu 3 Dec, 19:00 UTCFW
  8. 39d 8hTue 8 Dec, 09:50 UTC

The first 48 hours of its last wipes

Tue 27 OctThu 22 OctSun 18 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 136, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 09:50 UTC2d ago M2.1rising 136 – running 2
Thu 22 Oct, 09:49 UTC7d ago M2.2rising 151 halved by day 1 5 days 2
Sun 18 Oct, 09:50 UTC11d ago M2.1rising 129 halved by day 1 4 days 5
Wed 14 Oct, 09:46 UTC15d ago M2.2rising 152 halved by day 1 4 days 2
Sat 10 Oct, 09:48 UTC19d ago M2.2rising 149 halved by day 1 4 days 5
Tue 6 Oct, 09:47 UTC23d ago M2.2rising 154 halved by day 1 4 days 7
Sat 3 Oct, 09:47 UTC26d ago M2.1rising 134 halved by day 1 3 days 0
Tue 29 Sep, 05:48 UTC30d ago M2.2rising 156 halved by day 2 4.2 days 6
Fri 25 Sep, 09:57 UTC34d ago M2.0rising 121 halved by day 2 3.8 days 11
Tue 22 Sep, 05:48 UTC37d ago M2.1rising 137 halved by day 2 3.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
油条|10.29号|14:00清档|独狼|双人 EA · duo · weekly · 18 on average
54/ 300
豆浆|10.29号|新档|双人服|萌新优选 EA · duo · weekly · 14 on average
6/ 200
0/ 200
1/ 200
JP Main | Solo/Duo | Driftive.jp EA · duo · weekly · 2 on average
0/ 100
1/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 子宇宙|10.28号|双人|独狼?

The procedural map on 子宇宙|10.28号|双人|独狼 is size 3,700 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on 子宇宙|10.28号|双人|独狼?

You will find no gather rate in the name of 子宇宙|10.28号|双人|独狼. 2 players is the most a group can hold (duo). survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on 子宇宙|10.28号|双人|独狼?

At this moment, 子宇宙|10.28号|双人|独狼 records 0 players across 200 slots. The seven-day average is 15 players, with a peak of 136. Averaged over the last 48 hours, the busiest hour was 04:00 UTC at 57 players.

How does 子宇宙|10.28号|双人|独狼 rank against other Rust servers?

For player hours across the last seven days, 子宇宙|10.28号|双人|独狼 takes #761 overall and #52 in Asia, inside the top 3% of all ranked servers. It sits at #64 among duo servers.

Operator and location

How reliably does 子宇宙|10.28号|双人|独狼 stay online?

Right now, you can reach 子宇宙|10.28号|双人|独狼. Its reported uptime points to a restart about 2 days 14 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does 子宇宙|10.28号|双人|独狼 hold a steady tick rate?

The 48-hour average is 60 server fps; 56 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 97,102. Its highest memory use was 4,558 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is 子宇宙|10.28号|双人|独狼 hosted?

The EA tag is how 子宇宙|10.28号|双人|独狼 lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 202.189.13.70:22222.

Which Rust version is 子宇宙|10.28号|双人|独狼 running?

子宇宙|10.28号|双人|独狼 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on 子宇宙|10.28号|双人|独狼?

The recent wipes averaged a busiest count of 139 players. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does 子宇宙|10.28号|双人|独狼 wipe, and on which days?

The prediction is taken from its tag, since 子宇宙|10.28号|双人|独狼 has too few wipes on record to confirm the schedule. The date of its next wipe is Tuesday 3 November at 09:50 UTC. 2 days 15 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on 子宇宙|10.28号|双人|独狼 mean?

The game's server browser reads the tags 子宇宙|10.28号|双人|独狼 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 子宇宙|10.28号|双人|独狼 appear?

These Rust Server Trends lists include 子宇宙|10.28号|双人|独狼: Duo Rust servers, group limit 2, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Average players: 10+ on average.

Which person or group runs 子宇宙|10.28号|双人|独狼?

One operator most likely runs these: 子宇宙|10.28号|双人|独狼 and 6 other servers we track, all publishing a rustip.cn hostname.

Connecting

How do you connect to 子宇宙|10.28号|双人|独狼?

To join, enter client.connect 202.189.13.70:22222 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts2,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slots: 200.
ts2
Group limit The team limit is 2.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.